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Power Cord's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #215 | 3.533 | 3.533 |
Fun | #238 | 3.200 | 3.200 |
Presentation | #343 | 3.133 | 3.133 |
Originality | #499 | 2.733 | 2.733 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
The player will have to balance his own draining power and the power he needs to give to turn on certain devices to get out of each room
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Comments
Nice style - really liked the death animation! Clever game, thank you for making it :)
Competent platformer. I kinda wish the camera would be lower because there are a lot of drops where you need to grapple to a generator.
Aside from that really good stuff.
Great mechanics, good use of the theme, well done :D
This is a simple but very concise and enjoyable platformer! The power drain mechanic is very interesting, having to decide how much power to give each switch has a lot of potential for that feeling of risk and reward. Great job!
Simple little platformer. Cute music and art. Level design was pretty good, although I was annoyed a little bit at the camera since sometimes I wanted to see what was below me and the camera centered me at the bottom of the screen. Nice work.
Played for 20 minutes.
Glad to see other jammer with same idea but different genre. Puzzle platformer with limited power is really thrilling.
One thing I don’t like is that there is this one level where I thought I need to power the terminal to activate trampolines. But I was trolled, the solution is to hop through the charge stations.
Also budget spidey. Hehehe.
Yup, I wanted to create at least one level with more than one solution, but I admit it wasn't the best ahah
Very original mechanic and well implemented. Great presentation! Good stuff
Neat platformer than implemented the theme very well.
Cool and beatifull platformer with twits, good job! I would add a quick restart button to quickly restart
All-around great presentation! How many levels were there in total? (I didn't count them up.) Really impressive how much content and level design you were able to fit in.
Thank you! Including the tutorial levels I managed to make 19 levels, I also had a 20th almost ready but I ran out of time to polish it
So simple and enjoyable! I appreciate how none of the levels were too difficult and all easy to understand, I only died a small handful of times before reaching the end. Great game, love the art style and matching 8-bit music. Great job!