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How does your game represent "Power"?
You POWER up your fist to fight the POWER.
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Comments
The art and juice is fantastic, really liked the charging up mechanic!
Good game
Thank you! :)
The artwork!! Amazing presentation and really great character design. This game is tough but it had me restarting more times than I'd like to admit. My only wish is that the movement speed was increased... maybe a dash or dodge roll? Otherwise, great game. Congrats.
Thank you! I'm a bit againts straight up increasing the movespeed since it would take value from the movespeed upgrade, but some alternative means of movement like a dash is a great idea.
Wow! Beautiful visual style, great character designs, and fun gameplay! I really liked the implementation of the double fist as well as the way the power drained to allow you to store some even after doing a big punch. The roguelike elements were nicely done too. Super fun!
Thank you! The double fist can be a bit tricky but it's my favourite upgrade. I'm glad I'm not the only one who enjoys it.
This is so sick. Oozing with style, super polished, and the risk/reward mechanic on a beat em up is such a good idea. Also a lot of the power-ups are interesting and more thought out than normal stat upgrades. Want this as a full game!
Thank you, I'm glad you enjoyed it! I had a blast implementing the different power ups, specially the weirder ones that change the playstyle.
So nice. It did initially make me realize that I am bad at video games but I eventually got the hang of it and had a blast.
Also the title screen is so insanely nice. Great work.
Thanks for playing! Yeah, the difficulty curve is a bit high initially. I'm glad you stuck with it for a while!
I mess w this. DOPE art style, i think move speed upgrade might be S tier
Thank you! I'm quite happy with the balance, my testers have all independently come to very different metas, so there are can be a few "S tier" upgrades depending on how you're building.
oh for sure, i wasnt trying to say it like criticism/imbalance, i just really like the move speed upgrade. i love when metas arent implicitly designed but discovered by the players, i still dont even know what the best strategy for my game is lol