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How does your game represent "Power"?
You are Seizon, a cybernetically enhanced samurai with a faulty battery.
Kill enemy cyborgs to steal their energy and channel that energy into powerful abilities.
Don't let your battery get too low - without electricity coursing through your veins, you are weak, you are slow, you are dead.
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Comments
wow nice! Lighting, graphics, movement feel and lighting! Tough game and lots of fun. Great work!
Thanks (: Glad you had fun.
I liked the quick to learn but hard to master style of gameplay! had a lot of fun parrying the attacks before hiding behind the pillars and sapping them of their energy. Cool game!
Nice concept, fun but quite though. Good job!
glad you liked it !
Suuuuper slick gameplay and overall style. Definitely something I'll come back to from time to time just to see if I can get a little further
im glad you liked the game thank you!
It takes a few deaths to start getting the timing and controls, but then it's a fun challenge! Parrying is very satisfying. I think it could be helpful to have the power bar be a bit bigger and more central, or maybe more sounds to let you know when your energy is getting depleted. Great stuff!
glad you still enjoyed the parry system
Fast paced, easy to get, hard to master. But it roasted for being a noob, so 0 out of10.
Tight gameplay, stylish and overall great execution of the idea!
glad you like it!
A bit punishing, but slick game nonetheless! Parrying and dashing were really cool. I would have appreciated one extra life point or something haha.
Im glad you still found it fun
This is a lot of fun! I enjoy the fast paced, intense gameplay. It does a good job of keeping you on your toes, and puts you right back into the action as soon as you die. Very addicting and would recommend trying out!
Thank you so much for the feedback im glad you enjoyed
Really fun game! a bit on a difficult side but once you get going it feels and plays quite well. I felt a bit discouraged to use dash because it consumes quite some energy but overall it was great!
thank you so much for the feedback!! im glad you still had some fun :-)
a lot of fun! parrying feels very powerful and slick! After the jam I may take inspiration from this parry into my game. I love the glow sound effects and shake when you parry.
im glad you liked the parry system its quite fun :)
I know that's the card jitsu gong sound effect you can't fool me. Cool game btw.
i think our producer must have snuck that in i never even noticed haha
A very fun Hotline Miami like game with an interesting twist! At first I was really confused as I had no idea what to do or what I was dying all of a sudden. After a couple of attempts, I realized there was a battery meter in the bottom right corner. Once I got that figured out, I started hacking and slashing and abusing all sorts of powers and I had a great time! Well done!
im glad you managed to get it after a while and had a good time :)
This is fun, but pretty difficult! Using the power steal ability leaves you very open, and enemies could sometimes tank my attacks and kill me. Runs became a lot easier when I started parrying, but were usually ended by a ranged enemy that shot a projectile from offscreen. Love the music and the artstyle.
thank you so much your playing!! thank you for the feedback im glad you had fun :)