Looks and sounds great! Got completely stuck on level 2 and that was super frustating, but after completing it, the rest of the game was not that hard and quite fun.
There seemed to be quite a few different upgrades, so great job!
Criteria | Rank | Score* | Raw Score |
Presentation | #7 | 4.735 | 4.735 |
Originality | #38 | 4.368 | 4.368 |
Fun | #46 | 3.985 | 3.985 |
Theme | #325 | 3.162 | 3.162 |
Ranked from 70 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
Between levels, you power up your player by choosing upgrades. You also give the player the power to create their own level layout.
This is some high-quality stuff. The art is clean and effective. The sounds are satisfying. The difficulty is well balanced. Lot's of creative ideas at play. I'm very impressed. Bravo!
Fun and great looking game! You should add the ability to save your last placement, because sometimes I had (what I thought was) a really good setup but I suck at aiming haha. But I guess without saving placements it encourages you to try new things! The different powers were cool.
This game was a complete vibe. I love the synthwave aesthetic and music, and the game itself was immensely enjoyable and addictive. I'll be playing this one again.
Insanely creative concept and lots of fun. Had my brain working at 100% capacity. Feels great to find the solution.
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