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How does your game represent "Power"?
Power=work/time--->>> Work over Time?
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Comments
I had issues with the checkout spot as well and had a glitch that dropped me to around 5fps (guessing) then launched me out of the first person world when I exited the game into a pure blue void.
That said! The colors, art, dithering effect, are all GREAT. The premise of goofing off on your job by playing a game while dealing with customers is great. The platforming mechanics are DIALED IN. Would love to see this expanded into a world full of gameplay, upgradeable shops (perhaps?), unlockable color palettes, etc. It's lovely
Wow this is so cool!! I really love how the art/shaders look! Its very visually appealing, and the platforming feels super good!
Love the way triangle man animates and moves. Totally hilarious concept of playing two in one.
couldn't figure out how to sell items in first person mode but the platforming was fun and I love your take on the theme! Juggling two kinds of gameplay at once is a fun way to deliver on the "overtime" direction you went. Also I love the art style!
Golly! This is an amazing entry. Gonna return to it again now that I realized there is a dive and spin move. I love the aesthetic stylings so much. I will say the first person mode could have spent a little more time in the oven. I'm sure its jankiness is intentional but it was way too easy to lose things over the side of the counter.
I love the character designs and bizzarre "premise". It is utterly absurd and I love it.
I love the way this one looks. Very cool.
The checkout spot is broken other than that game is fun and functional