Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

ULTRATORO classicView game page

Runner in a torus
Submitted by Retsa Games (@retsamuga) — 3 hours, 38 minutes before the deadline
Add to collection

Play game

ULTRATORO classic's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#154.0304.030
Theme#284.1214.121
Overall#363.8993.899
Black and White#394.7884.788
Music#813.4553.455
Art#1173.4853.485
Originality#1303.5153.515

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 27 to 21 of 27 · Next page · Last page
Submitted(+1)

Awesome game, very juice. Player controller and camera follow is so smooth. Congrats!

Developer

thanks!

Submitted(+1)

Realy good game! 100% Worth playing!

Developer

Thanks AlvinoP!

Submitted(+1)

This was so much fun. The controls feel great,  snappy, and responsive. You utilized the theme very well.

Developer

ohh thats great to hear! thanks Acimus!

Submitted(+1)

Hi,

great game! It has very smooth movement and a pretty nice soundtrack, did you make that one yourself? The death animation could be a bit cooler (like a big explosion :)) and the texture wraps around in a weird way, which disturbs the vibe a bit. One thing I do like about the game is the fact that the levels are presented in a way so that you can learn new types of obstacles pretty quickly. 

Keep up the good work!

-Remi

Developer

yes, i made the soundtrack :P. Thanks for the feedback! going to add some juice to that death animation

Submitted

I'm a massive F-Zero fan so I really enjoyed this game. Got 4 deaths. Not sure if you already have it enabled, but the player car needs continuous collision detection enabled on the Rigidbody, at the highest speeds I didn't need to jump the obstacles sometimes. Otherwise you would need to do raycasting yourself to check for collisions.

Great music and great game!

Developer

didn't have continuous collision activated! going to update it as soon as the jam ends :P

Submitted(+1)

Great work with this one! It felt so fun and satisfying to beat some of the trickier laps when they were at their fastest.  Love the torus track too! I am really intrigued how you set it up.

I think adding more juice to car when it jumps and turns would definitely make it even better indeed. I am dreaming of other cool extensions of this game where you can use your own tracks and the hazards would match the music.

I think this one could definitely be extended beyond the jam. Fantastic work!!

Developer

Thanks Circumpunk! adding your own track sounds awesome, have to figure out sime stuff in unity :P

Submitted(+1)

Wow Ultratoro have a great potential!!

My suggestion to make this game even greatter:

* I'll suggest to change the music to a more "mario kart" or upbeat song, something with a clear "motiv", so the game can be remembered from its music.

* Add some effects, for example some gas particles behind the car.

* Little bounce when reaching the floor.

* Jump effect

* Synchronize the car velocity with the BG music speed.


The character controller is great, and the game is really fun to play.

Do you drive in an actual torus, or is a straight cylinder with a curved shader?

Developer

Thanks for all the feedback AwsApps!
Yes, it's an actual torus without any fancy shader code, just used a little bit of trigonometry to turn the car (sin and cos to calculate the car position and rotation).
Synchronizing the background music to the car speed would be really cool.
Also, one of the plans with the next update is make the jump more "juicy", definitely needs a jump effect and a bounce effect.

Viewing comments 27 to 21 of 27 · Next page · Last page