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ULTRATORO classic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #15 | 4.030 | 4.030 |
Theme | #28 | 4.121 | 4.121 |
Overall | #36 | 3.899 | 3.899 |
Black and White | #39 | 4.788 | 4.788 |
Music | #81 | 3.455 | 3.455 |
Art | #117 | 3.485 | 3.485 |
Originality | #130 | 3.515 | 3.515 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Awesome game, very juice. Player controller and camera follow is so smooth. Congrats!
thanks!
Realy good game! 100% Worth playing!
Thanks AlvinoP!
This was so much fun. The controls feel great, snappy, and responsive. You utilized the theme very well.
ohh thats great to hear! thanks Acimus!
Hi,
great game! It has very smooth movement and a pretty nice soundtrack, did you make that one yourself? The death animation could be a bit cooler (like a big explosion :)) and the texture wraps around in a weird way, which disturbs the vibe a bit. One thing I do like about the game is the fact that the levels are presented in a way so that you can learn new types of obstacles pretty quickly.
Keep up the good work!
-Remi
yes, i made the soundtrack :P. Thanks for the feedback! going to add some juice to that death animation
I'm a massive F-Zero fan so I really enjoyed this game. Got 4 deaths. Not sure if you already have it enabled, but the player car needs continuous collision detection enabled on the Rigidbody, at the highest speeds I didn't need to jump the obstacles sometimes. Otherwise you would need to do raycasting yourself to check for collisions.
Great music and great game!
didn't have continuous collision activated! going to update it as soon as the jam ends :P
Great work with this one! It felt so fun and satisfying to beat some of the trickier laps when they were at their fastest. Love the torus track too! I am really intrigued how you set it up.
I think adding more juice to car when it jumps and turns would definitely make it even better indeed. I am dreaming of other cool extensions of this game where you can use your own tracks and the hazards would match the music.
I think this one could definitely be extended beyond the jam. Fantastic work!!
Thanks Circumpunk! adding your own track sounds awesome, have to figure out sime stuff in unity :P
Wow Ultratoro have a great potential!!
My suggestion to make this game even greatter:
* I'll suggest to change the music to a more "mario kart" or upbeat song, something with a clear "motiv", so the game can be remembered from its music.
* Add some effects, for example some gas particles behind the car.
* Little bounce when reaching the floor.
* Jump effect
* Synchronize the car velocity with the BG music speed.
The character controller is great, and the game is really fun to play.
Do you drive in an actual torus, or is a straight cylinder with a curved shader?
Thanks for all the feedback AwsApps!
Yes, it's an actual torus without any fancy shader code, just used a little bit of trigonometry to turn the car (sin and cos to calculate the car position and rotation).
Synchronizing the background music to the car speed would be really cool.
Also, one of the plans with the next update is make the jump more "juicy", definitely needs a jump effect and a bounce effect.