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Shooting Mania's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
MUSIC | #361 | 2.960 | 2.960 |
THEME | #434 | 2.960 | 2.960 |
OVERALL | #733 | 2.280 | 2.280 |
SOUNDS | #798 | 1.680 | 1.680 |
INNOVATION | #824 | 1.960 | 1.960 |
DESIGN | #832 | 1.960 | 1.960 |
VISUALS | #899 | 1.800 | 1.800 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really cool concept! I can see a lot of potential for this game, with some more work, this will be a very good game!
I think this game could use a lot more polish, but the base concept is really cool :)
ok and thank you ! :D
Gun fire need to be sounded or some effect. I laugh so hard when my character jump on enemy and spin like a drunk cowboy. It would be cool if I fire a bullet while drunk spin lol.
hahaha ok :D
The guns felt out of place. But great thinking. Choosing the play style at the start was a great option.
thanks, those should be fixed soon as there was less time to actually make the guns
good game. but the gun is from another universe
thx
Haha nice one ;)
I will change the guns to the texture that they r actually supposed to he blocky :)
Great prototype! There's a lot of room for improvement here, bullets/knock back, score, etc. I'd like to see this more fleshed out for sure! good work!
Hey there, thanks a lot for your support and feedback :D
Interesting game, I like the concept of trading health for better weapons. I also enjoyed the physics of the player character flopping all over the place.
If you wanted to improve, some sort of wave based or score based gameplay would help give the game a lot more to do other then just sit and click. You could do different levels and maybe more or less complex environments.
Check out my game if you get a chance!
hey there, thanks for the nice feedback. Those mechanics will come soon :D and also thanks for the suggestions :D
Nice start! I like the different weapons! Also it's a simple concept that matches the theme!
hey there, thanks for the feedback !
I wish it would have a scoring or level system.
nice attempt
thanks for the feedback :D
it will have afterwards :D
I actually liked the quirkyness of spoken instructions, and I think the best part of your game concept showed itself when the enemies were stacked and would fall into play after clicking enemies below. Just wish there were levels or win state!
it was a simple premise to pick up and the better guns giving you lower health works fine. I wish the player and enemy can match the quality of the gun graphic though, or even the opposite (make a gun graphic that is blocky and minimal to match the rest)
hey there, thanks for the feedback the gun adding part was done a bit late so I didnt have that much of time to change the graphics but that will be done afterwards
Thanks again for the feedback :D
I like this game! Great gameplay! Good job!
Please check my game as well ;)
hey there, thanks for the feedback, checked out your game and it was good :D
Nice little game, my finger hurts now because of all the clicking hehe ;p i think it was cool that you recorded yourself for the instructions. Game is visually not that great but that's okay :)
thanks for the feedback!
nice game but got confuse at first i was like how to shoot? then i realize that you click the enemies to kill. it would be cool if it shoots bullet. really like the guns tho. EPIC GUNS!!!
thanks for the feedback!
Yeah you had to click on the enemies to shoot because that's how the game I made will make sense
Yeah, the gun should have bullets but no time because of so much work and ik I submitted like 2 days early but that's because the next day I would have no time and the day after deadline was at 3am
That's why I had no time :(
Thanks for the feedback though about the guns and overall :D
Cute game, the music is really awesome, but I feel like I was a bit lost about what to actually do, I'd love if you rated and reviewed my game as well by the way (:
thanks for the review. You were actually supposed to click on the enemies(the number of times it says) to shoot and kill them
Yeah I will check your game out too but tomorrow as I have a lot of work today
i checked out your game, it was nice!
Nice Game. Love the weapon concept . Please check my game if you want: https://stefbart13.itch.io/electro-clash
thanks a lot for checking it out. Yes I will check it out tomorrow as too much work today
Thanks, Appreciate :)
done and rated!
it was a nice game :), the visuals were great as well :D
Loved the idea of risk/reward tied to the gun that you choose. Didn't like having to click on each individual enemy. Loved the incredible jump and flopping around on the ground, still shooting
thanks for the feedback :D glad you liked the theme of the game and the plot.
The clicking was basically the killing of the enemy individually, that's how the game emphasises the theme as you take a more powerful weapon you have less health but you can kill them faster. If you take a less powerful weapon then you have more health but it will take longer to kill the enemy, that's why the spawn rate was adjusted because killing and clicking the individual enemys would be more difficult in the less powerful weapon than the more powerful weapon
Thanks a lot for your feedback once again :D
The movement feels great and it fits the theme but it is more like clicking enemies.
hey there, thanks for the feedback
Well the game is like if you choose a powerful weapon you have less health and you can kill faster. To kill you are supposed to click on the enemies the number of times it says on the screen.
The Game really fit the jam, However screen size doesn't fit my screen and how to shoot?(Leftmouse cliking doesn't work)
hey there, thanks for the feedback. The screen size might be because of the device and the shooting is from left mouse but you dont have to hold it, instead click on an individual enemy the amount of times it says on the screen. For eg: if it says 2 clicks to kill an enemy. You have to click (left mouse click) 2 times on the enemy in order to kill them.
I hope this clears it, any more doubts you can ask me :D