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Maze of the Neglected Triangle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
THEME | #119 | 3.719 | 3.719 |
SOUNDS | #266 | 3.123 | 3.123 |
DESIGN | #287 | 3.263 | 3.263 |
OVERALL | #317 | 3.333 | 3.333 |
MUSIC | #401 | 2.807 | 2.807 |
INNOVATION | #415 | 2.912 | 2.912 |
VISUALS | #590 | 2.702 | 2.702 |
Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice work! though it would've been a bit easier to play if things were slowed down a lil.
Thank you, I'm glad you enjoyed the game.
I'll also take the speed of the game into consideration next time.
Thanks for the suggestion! :)
Cool game...but I completely disapeared on the second screen for some reason lol... It worked fine on the second try though =)
Thanks, glad you enjoyed the game! :)
I'll also look into that bug for any future updates.
Fun little game! Really enjoyed the simple shapes and overall art style. I do wish the charge up attack was a bit faster to match the game's fast-paced gameplay. Maybe it was just the rush of things chasing me, but it felt like I was holding the charge button forever, haha. Other than that, great work!
Would appreciate you checking out my game too!
Thanks for playing our game, I'm glad you enjoyed it! :)
Thanks for the suggestion as well, I'll take the charge up speed into consideration for any future updates.
Good fun game. Nice music, and gameplay. GJ
Thank you, I am glad you enjoyed playing our game! :)
Cool little game. The music never got repetitive, and I had fun shooting the enemies. I completed it in 2min and 29s!
Wow, that's pretty impressive, it took me more than 3 minutes to finish.
I am also glad you enjoyed playing our game! :)
Short, fun game! It was interesting have to balance spamming the mouse while watching my health to make sure I didn't shoot one bullet too many. Nice work!
Thanks for playing our game, I am glad you enjoyed it! :)
Pretty fun, but wish it had saved between rooms, as it was a bit of a slog to reach the boss.
Thanks for playing our game, I am glad you enjoyed playing! :)
I'll also take save points into consideration for any future updates.
Thank you for the suggestion.
It was interesting to play. Great idea and good mechanics! It was an epic fight with the boss! Good job!
Thanks for playing our game, I'm glad you enjoyed it!
Really fun game, with a lot of potential! The shooting felt good, and the art style matched well!
Criticism:
The music was not very good... (I'm sorry)
The boss fight was a little bit confusing at first.
Great game though!
Thank you for playing our game, glad you enjoyed it!
And yeah, the music was quickly put together so we could finish the game,
I'll take music into more consideration in the future, thanks for the suggestion!
I liked the vector style visuals, but the shots are really nicely done! You should include those in the screenshots! I would also like the triangle to be more "pointy" so I can immediately see which way I'm facing. I liked the boss fight where you need to shot the circles to get more energy but this spawns more enemies, although at first I didn't realise that I should shoot the hexagon :)
Thanks for playing, I am very glad you enjoyed the game! :)
I'll also take into consideration the pointing art in future updates, thanks for the suggestion!
Pretty dang awesome, though I feel like not many will play due to the boring-looking menu screenshot you've posted. Gameplay feels good, and the tradeoff of losing health vs killing enemies is a creative one that makes for some interesting gameplay moments!
I will note, there's a huge difficulty spike when you get to the boss: the game could use some levels to pad out the difficulty curve, or perhaps if that's not possible then the boss needs to be made easier.
Reminds me a lot of THOTH, this one. Great game! This is the best rating I've given to a game so far.
Thank you for the response and the rating, very appreciated :)
Good thing I changed the screenshot because I agree that it looked too boring to catch people's attention.
I saw the difficulty spike as well and it actually kind of made it fun compared to if it was too easy.
But yeah, we should add more levels to get the player used to the spike.
THOTH looks very fun, it does remind me of that game a bit.