Play A Simple Postman
A Simple Postman's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
THEME | #105 | 3.773 | 3.773 |
MUSIC | #328 | 3.045 | 3.045 |
INNOVATION | #338 | 3.091 | 3.091 |
OVERALL | #368 | 3.227 | 3.227 |
DESIGN | #380 | 3.091 | 3.091 |
VISUALS | #382 | 3.318 | 3.318 |
SOUNDS | #581 | 2.318 | 2.318 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Good game, good job with it! I liked the gameplay, innovative, and works well with the theme. The music was good too. However, I felt it would have been nice to see the names of the people that live in each house in some way before I go and interact with them. That way I can plan my route better and won't lose for a stupid reason. Sound effects for, for example, interacting and mailing bosxes would definetely have spiced up the feel of the game. Visuals were a bit displeasing but worked absolutely fine.
Nice game! I beat last level at 0 seconds. House and car hitboxes are very slim, if I stand to close it didn't let me interact. Will be nice to have E for interact hotkey. It's still a good fun to play game. Well done!
The music was amazing. I really loved it and the graphics looked like a drawing. I loved your game. Great submission! Thanks for this game.
Please take some time to play and rate my game as well. I would really appreciate it! Thanks!!
It was funny to play! Nice art! Good job!
Thanks for your comment
I like it but it definetly took me a couple tries but can you now rate my game
Thanks for your comment
Really liked it...pretty difficult..the times is very short but I actually like that...it makes you want to min-max your time on restarts...I really liked the style and the music...I had a blast with it...
Thanks for your comment
Really nice take on the theme, the game was fun and entertaining! It gives you different strategies on how to approach it and puts your memory to a good test.
Some small critiques with the ui:
Apart from that, nice game!
Thanks for your comment. I will keep it in mind for my next projects.
As for the menu to open the inventories, you are right. I think I exaggerated to make them too small.
Great game! I especially loved the art and the fact that in the first run or two you learn where the houses of whom are and then develop a simple strategy of how you should deliver stuff! My only two complaints are the game's sidebar and restart button only being half visible(at least on my laptop) and the fact that you have to download and extract a .rar instead of a .zip folder which may throw people off from playing it! But overall a pretty good jam entry so well done! Excited to see what you make next!
Thank you very much for your comment, it encourages me a lot. I will try to deliver my next projects in the browser so that they do not have problems!
Glad you are accepting the constructive criticism!
Really cool game! I absolutely love the music. The gameplay was pretty simple but enjoyable. My only feedback is the control is a bit weird and unintuitive, i think switching the W/S to A/D would feel better but maybe that's just me!
Overall this is a very good game! Great job!
Thanks for your comment. I had trouble deciding which key to use to make such a move, it may be that I have not made the correct or less intuitive decision. So put the movement instructions on each map.
I think the concept was cool but it needed a bit more direction at the beginning.
Thanks for your comment.
Unless I misunderstood something, it's basically a game of luck to see whose house is where. It would be helpful for the player to know so he can feel in control of the situation and start making strategies to beat the game optimally. I wanted to do that intuitively, but couldn't because I just lacked information. Instead I had to guess, or use trial and error to figure out the best strategy.
That being said, I enjoy the idea of strategizing and trying to find the optimal route, and the isometric style works quite well here. I also appreciate the nice and concise about section which clearly tells the player how the game works ahead of time.
I really appreciate your comment. The game was designed so that you do not know where each package is, therefore it is very difficult to pass it to the first one.
Thanks for your feedback !!
I think you should make the arrow to get out of a menu clearer, other than that good game
Can you please try my game
You are right friend. Thanks for your comment. Your game has already been rated, don't forget mine
I like the simple mechanic. You should add the open with the E key because clicking on open is time-consuming.
Thank you for your comment, I will keep it in mind
I liked how you applied the concept of less is more into this. By the end I realized that I didnt have to bring all the packages at once.
Thanks for your comment.
I liked how you applied the concept of less is more into this. By the end I realized that I didnt have to bring all the packages at once.
I liked it, although the controls for moving around in the isometric view were a bit weird. Also, but this is probably just me being dumb, I kept accidentally clicking the exit button when trying to exit the post boxes and stuff, instead of pressing the arrow.
hahahaha. Thanks for your comment
I like the blocky buildings style and theme interpretation. The paths were too narrow and the WSAD movement in isometric space is a little bit tricky.
Thank you for your comment, I will keep it in mind for my next projects!
Well done! Game rated :) Love the artstyle.
Thanks for your comment. Your game is awesome
Sorry I can't run your file ;( I'll gi ve you a rating based off the graphics!
Ok I understand
very quirky characters!
Thanks for your comment