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Shrink Me's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
MUSIC | #222 | 3.333 | 3.333 |
THEME | #233 | 3.436 | 3.436 |
SOUNDS | #348 | 2.923 | 2.923 |
INNOVATION | #399 | 2.949 | 2.949 |
OVERALL | #460 | 3.026 | 3.026 |
VISUALS | #478 | 3.077 | 3.077 |
DESIGN | #479 | 2.872 | 2.872 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
What a cool music! I like that kind of parkour game, nice job :)
It is pretty fun. It looks really good, and the music and sounds are pretty solid. The jumping feels a bit awkward and the level design could be more thought out.
Overall it is a pretty solid game jam entry!
Really nice game but i would have really liked it if the ball was rotating and the text was a bit more accurate to what i died because of.
Overall really enjoyed it.
Interesting idea and nice realization. Good visuals and sounds. Well done!
This is a really interesting concept! Took me about four tries before I finally won, and I thought the music and sound effects were good, There's just a couple changes I'd recommend involving game feel. I think the way the game just suddenly stops when you get hit or fall off an edge is really jarring. I think it'd be good to give the player a second or two before fading it out so you have time to realize why you died. Also, it'd be good to be able to hit a key to restart instead of having to reach over for my mouse ever time. Overall, great job!
Fun game! Fits the theme well. Losing felt a bit abrupt. Maybe I just experienced loss too often, haha. Overall, quite a fun challenge though!
Would appreciate it if you checked out my game too!
Thanks for the feedback! Played and rated yours:)
Nice idea, though the jumping feels a tad off and the safe zones seem to cut off a bit too early though could just be me being bad. Liked the background music and sound effects and the look of the level and game is pretty nice and relaxing, though the kill scene is kinda abrupt lol It scared me the first time.
Thanks ! Ahaah the music isnt mine, I'm a beginner and one week was only enough to figure out the code so I just used a free asset for the music! Regarding the death I agree, I actually tried to get the particle system to play awhile before calling the end scene but couldnt get that to work. Do you have an idea how to do it? I tried with Invoke() but it ended up delaying the next scene so much:(
Well I admit it's kinda like simple not like an advanced setting but I usually add like a timer if statement that holds the transition of for like a few seconds and then just disable all kinematics so nothing can be touched, and then re enable them as the player hits the trigger at the start of the level. Something like that at least for simple code I admit I'm not the best coder I kinda make jumbled messes and then our Head coder Josef cleaned things up and made them pretty
Okay! I'll try that:)
The idea is fun though the art is a bit hard to tell where is safe and where is not.
Fun to play ! Controls are a bit uneasy sometimes; but the game is minimalist and well done...so well done !
I had a very fun time playing this game. I think the visuals are great and the music fits quite well! The more I play it the better the controls felt. My only suggestion is to perhaps have a more friendly introduction at the beginning. Introduce mechanics one by one or so, since it is a little overwhelming at first.
Thank you!!
Easy to learn and difficult to master. Great graphics. Good game! :D
Pretty confusing at first and took a while to get into it. Visuals and sounds are good. Nice work!
Thanks for the feedback! Unfortunately I cannot play your game as I'm on mac :/
I try to be on the borders always. Its a fun game. Thanks for sharing.
o/
thank you! Unfortunately, I cannot play yours as I'm on mac :(
Nice concept, the game looks nice. It took me some time to figure out the controls. My only problem was with the jump button, a lot of timesI lost because I couldn't jump, even tought i wasn't in a blue zone.
GREAT GAME.
At first i thought the controls are all over. But they added a nice touch to the game.It was hard and easy at the same time. and I won after playing like 4 or 5 times. The jumping felt nice.
WHAT I LIKE:
I like the mechanics, movement and the lighting of red and blue zones. The controls worked in the favour of adding challenge to game. The moving block is good. The limitation of 20 is also good. The level of difficulty is nice.
Can be good:
I think there is lot of black space in the game wasted. The UI can be small and can be adjusted only above in blank space so we can watch size and no of crystals at same time.
Thank you for the detailed feedback! I'll take note of it:) off to try yours!
I really like the concept and the way you introduced the jam theme. The fancy minimalistic visuals combine with the game style. If you polish a little bit the control and the interface and add more content this can became a very good mobile game dude. Good job!!
Thank you!
Simple (but not easy), enjoyable gameplay with nice visuals. Adding the red and blue platforms adds an additional dimension to the 'standard' gameplay of dodging stuff while staying on the track.
Great work!
Pretty neat concept, fits the theme really well, but I think you may have overdone the post processing a little haha. Maybe try to polish the visuals up a little more. Anyway, I'd love if you could check out my game, and leave a rating (:
Thank you! How do you think I could polish the visuals better? Would it be better with more textures? But putting textures makes the game look out of concept as someone else pointed out..
I'll check your game out!!
For visuals, I think the ball should roll, maybe add some jump / collect / die particles, if you go all in on the glowy visual style the flat colored ball looks out of place, maybe a glowing outline shader could be nice, that kind of thing!
Okay!! Thanks for the ideas!!
Hi! This game was pretty neat. I think that having to press enter while in red zones to shrink seemed a little redundant, sometimes I just forgot to press the button and got cheated out of going down a size. I also had a couple deaths where I couldn't tell what I had hit! In the end I beat it by saving up crystals and just spamming them xD.
Haha you managed to beat the system! I guess I could change it such that you shrink automatically on the red zones!
Good fit for the theme! The game was lacking though. Here's a few reasons on why that is and what could be improved:
Thanks for the detailed feedback! I'll that all of that into account:)