Play sentient trash
In Purgamentum's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
USE OF THEME | #53 | 2.507 | 3.143 |
BOSS DESIGN | #68 | 2.393 | 3.000 |
Overall | #92 | 1.918 | 2.405 |
ART/VISUALS | #95 | 2.165 | 2.714 |
CONTROLS | #95 | 1.823 | 2.286 |
FUN | #102 | 1.595 | 2.000 |
SOUND/MUSIC | #121 | 1.026 | 1.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
Bosses are made of scraps and trash, protagonist uses a pipe as weapon
Does your game utilize the PlusMusic plugin?
No
Did you use any third-party plugins other than PlusMusic?
No
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Comments
I like the decor and the design of the bosses made of street objects (in the style of the traffic light). the idea is well thought out and quite telling, well done.
That's nice one! just two default : The camera needs to be smooth, its too sensible for now. And no usic and no sound :(
The bosses are really cool.
very interesting, I feel it draws heavy inspiration from the S.T.A.L.K.E.R games visually at least, overall nice work!
Cool visuals and narrative! I would have loved to hear some music+sounds to really set the atmosphere, though.
It was kinda fun, visual very atmospheric, it would gain A LOT with sound and atmospheric musics, boss design is nice but the combat felt a bit underwhelming, good starting point for a game though!
Congratulations on your work. I like the narrative in a GameJam game. The 3D and the bosses are also very well thought out. The problems I see are:
The music, without it the game loses immersion.
The damage feedback from the enemies.
Otherwise a great job.
Needs work. Adding sound, or feedback when your enemies get hit would be a great start.
However, there were two things I liked- fact your submission had some narrative (I like when games have plot!) and the way you tackled the theme (I don't think there are many other submissions, where the bosses are makeshift).
The game has no music or sounds, The first two bosses don't seem to deal damage to the player and the mouse sensitivity is WAY to high.
The third boss attacks are undodgeble and is the only one that deals damage to the player.
After you die the game doesn't restored, and I was forced to alt tab out of the game.
You can't do much with the playable character attack, just dodge and hit. There is not much technic to use there.
The transitions are a little rough.
Good to see an FPS boss rush though
fps boss fight ? Cool !