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Patina's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
ART/VISUALS | #7 | 4.444 | 4.444 |
SOUND/MUSIC | #11 | 3.778 | 3.778 |
BOSS DESIGN | #11 | 3.667 | 3.667 |
Overall | #15 | 3.417 | 3.417 |
FUN | #29 | 3.111 | 3.111 |
USE OF THEME | #31 | 3.000 | 3.000 |
CONTROLS | #61 | 2.500 | 2.500 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
Various visual elements of hodgepodged mechanical schenannigans
Does your game utilize the PlusMusic plugin?
no
Did you use any third-party plugins other than PlusMusic?
no
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Comments
Great game! The visuals are very interesting. Couldn't beat Axel, I have no clue how you're supposed to do it. There's a lot of creativity and personnality, good job
Great graphics! The boss are really cool! The intro is really nice too! My only complain would be the rigid movements!
Love the visuals! and the dialogue system is on point. The bosses felt nice and really alive, the dialogue adds a lot for that too I think. The attack felt a bit weak and could use a more dynamic effect, maybe more motion blur for instance; also there is something weird with the character when we attack, it seems like the character moves in various places during the attack animation, you might want to check into your pivot which should be fixed somewhere on the body of the character for instance, and remain at the same relative place during for attack frames too. Other than that great work, really pleasing!
Great job on the art and visuals. The first two boss fights had a good amount a varying attacks while the last one felt a little underwhelming. It was a fun game, Nice job!
The controls take some getting used to, especially having the "fire" on the middle finger...
Not sure with the aqua guy if you're supposed to climb into the bubbles and they heal or you should avoid them as well. My attacks on the tail didn't seem to have much of an effect...
Nice sound and art design!
Would there have been another boss after the aqua guy?
The art and boss designs are really nice and even the sound design is good although lacking in some parts. The controls and character physics could be improved, the character feels too heavy and using space bar to jump and X to attack is a bit weird, I'd prefer Z to jump and X to attack. The ending is a bit abrupt and the boss seems unfinished, other than that, it's a really nice game. Good job!
Very fun thank you! I did end up getting stuck in the ceiling of Axel unfortunately. I am not used to that style of controller layout, made it difficult to get into it, but once I started getting used to it, it wasn't too bad. Nice work though!
I love the art style a lot! The boss attacks and designs are really cool, I really like the trope of having the title directly in the beginning of the game, it just puts you directly into the action. Great job!
the art is masterpiece ! I like it !
Super fun game! The controls took some getting used to but it wasn't too bad once I got used to them. Every character's got lots of personality which is very nice to see in a jam game.
This was a pretty fun experience! the controls weren't the best, but it was pretty fun and you had some interesting bosses - Snow from LTP
I love the animations, lighing, and diverse attacks the bosses all have! The music is nice and chill, and the story is compelling. "Don't worry, I'll find those goons that trashed ya".
I think maybe the music should change a little bit while you are fighting though, just to make it a little more stressful or something.