Amazing game. So far the only one I'll probably play after the jam. Good job.
se1end
Creator of
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The shot flew higher than I fired it. In order not to die from the first boss, I had to run out of the zone in advance (Swap is on cooldown from the very beginning). The sounds of a hit are missing. If I place an illusion, the boss becomes afk in it. Overall the game turned out well, but it feels like it could have turned out much better.
Bosses lack variety in their attack patterns. As for me, the first boss (Any boss) should not endlessly throw projectiles in different directions (Even Hush from isaac doesn’t do that). I liked the upgrade system. Everything is intuitive and interesting. It would be cool to have some kind of dodge, or a mega bomb that would destroy shots, like in the old games (This would solve the problem of the first boss). Overall the game is good, I liked it.