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Metal Top Solid's itch.io pageGame's Take on the Theme
You, as Metal Top Solid, will face huge enemies
Did your team make the majority of the art and music during the jam?
yes
Leave a comment
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Game's Take on the Theme
You, as Metal Top Solid, will face huge enemies
Did your team make the majority of the art and music during the jam?
yes
Log in with itch.io to leave a comment.
Comments
Love the customization option given to the top. It was fun and challenging. Awesome stuff.
Really nice game! Looks good and hard enough, great job! 👊
solid game, but i feel that the bosses have a bit too much health. Maybe if they had more moves or less health then they would be more balanced, but overall a decent game.
Also this game is so loud sometimes.
I like the game. Also with little bit of polishing the game will be great job.
I like boss design. difficult to play but I try 5-6 times to beat first boss.
I couldn't play full 3D games for long because I got dizzy.
Wow, really great, i like it
Very cool! Great job!
Incredible! As a big fan of beyblade, I love the concept of this game. It's brutally difficult, but fun nonetheless. The artwork is a little plain, but the game shines where it really counts. Great work!
Really cool game👍🔥
Very cool game, the customization is the great point here, i liked so much, great job.
I love the beyblade player you have going on! Very fun gameplay & an excellent use of the theme! great work :))
I liked in the game bosses and special effect for example shaking UI when shooting and so on, thanks to this game feels vigorous, excellent work
Damn that was cool! XD
You can even customize your player, great 3d graphics, great gameplay, very nice indeed! :D
This turned out to be a really cool game! I love the boss battle format and the use of speed as the main energy for attacks! The graphics are very pleasant and easy on the eyes, while the music perfectly complements the action! Excellent work!
Cool bro it reminds me of the og graphics
I liked the game! Feels so nostalgic, the graphics reminds me of 2005 games, Goodjob!
Review
I enjoy the concept, this is one of the concepts I floated when the group was ideating so I was very interested to play the game. I felt the game had a lot of features such as customization, and immediately being able to access the boss. Loved the polish with the cut scenes. And loved most of the straight forward mechanics, and learning the attack patterns.
Criticisms
Some adjustments to the telegraphing for player enjoyment, because sometimes I would be looking up at the boss, and the radials on the ground would not be seen, also sometimes the radials would appear, and the wrong attack would play. I think the speed change feels insignificant unless you are very low on speed. Also having to stop to accumulate speed doesn't seem like meaningful gameplay.
Some solutions I thought of
You could limit camera movement when looking at the boss, so that the ground is always shown. I like the boss design and the mechanics. Make having a full speedbar more impactful. I think potentially removing the stations or replacing them with something a bit more dynamic with the same function, such as ramps or maybe launchers that reset your speed bar.
First boss looks like a robodog but it's cat. Good integration of the theme. Congrats.
Wooo, I really like the Metal Gear style you've given to the game. Very original. Congratulations. Best of luck in the Jam.