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Game's Take on the Theme
Spinning enemies and player!
Did your team make the majority of the art and music during the jam?
Yes
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Comments
I can see the vision! I like that the bosses have two different methods of killing them and the player never actually "attacks", pretty cool. I think if you add more visual distinction between the ground and the bottomless depths it would be a little more intuitive. There isn't much here but it's definitely not bad! Good job regardless!