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Game's Take on the Theme
We are in a theater play where they announce a new dynamic in the show which would be the "WHEEL OF DEATH", So every time before we go to defeat a boss, the roulette wheel spins giving the player a blessing or a curse.
Did your team make the majority of the art and music during the jam?
We did most of the arts, except the music.
If not, please link to any asset packs or resources used here.
https://ansimuz.itch.io/industrial-parallax-background https://eric-the-funny-baron.itch.io/barons-music-pack
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Comments
A fantastic game! Great visuals, fight choreography, and overall design of every segment! The only issue was with the camera, but even so, the game was very enjoyable! Excellent work!
Hi There! Rated! ;)
Artwork is 5/5!
Thank you if you also check and rate my project.
All the best! :)
I like the art style a lot, it feels really good, and the game mechanics are all fitting and feel right, I would sahe that the camera shake should be a little lower but is good as is too, I rate graphics on top as I really like them, but all is nice, also if you have time, please rate my game, thanks!!
Amazing art style i liked it .... i think you can reduce this screen shakes a bit hahah
great design and art style.
Really beautiful! I love the aesthetic - you really went all out in the visuals and the presentation of the game as a play. The first boss in particular is very cool visually. The game feels a lot like a shoot em up (which made sense when I reached the 3rd boss), where you have to constantly shoot the boss while avoiding its attack patterns.
My main gripe is the way the camera shakes each time you throw a weapon. Since I was constantly throwing weapons, the screen was shaking for most of the game.
I also ran into a bug (the wheel remaining on the screen after it landed on "bombs"), and I crashed on the dragon boss after I died and restarted.
I didn't manage to finish, but I enjoyed what I played.
Very nice game!
Beautiful art and setting, good sound effects and nice boss design but I think the game is just too hard: the camera makes it hard to see where the attacks are and the dash gives too little iframes
Maybe I'm just bad but I coudn't even get past the first boss