This is a very fun game with an amazing art style and with a bit more polish this could become a great mobile game.
Please could you try my game?https://itch.io/jam/boundless-game-jam/rate/1103809
Criteria | Rank | Score* | Raw Score |
Overall | #12 | 3.914 | 3.914 |
Creativity | #13 | 3.971 | 3.971 |
Visuals | #16 | 4.057 | 4.057 |
Gameplay | #22 | 3.543 | 3.543 |
Audio | #27 | 3.400 | 3.400 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
This is a very fun game with an amazing art style and with a bit more polish this could become a great mobile game.
Please could you try my game?https://itch.io/jam/boundless-game-jam/rate/1103809
I loved this game! 5 stars for sure. Three criticisms:
1. I got the cloning fast enough that I could just spam clone and the obstacles became trivial.
2. The game got repetitive after awhile once I got good enough at the mechanics, I could go forever without cheesing except...
3. There seems to be some sort of terrain generation bug where multiple rooms try to build on top of each other or something
Thanks a lot for the feedback!
1. I agree the upgrades aren't very balanced at the moment.
2. Yeah the game is quite repetitive, there's actually only 6 map types, so the game just picks randomly between them, we plan on adding a lot of map variation.
3. Yeah I'm not quite sure why it happens, but it only happens if you die on the first section of the game, I'm gonna rewrite all the code for restarting the game, so I hope this bug will be fixed.
Thank you very much for the feedback and for playing! Knowing that you played the game for quite some time makes us really happy! Most people won't play it for long enough to buy upgrades. So thank you very very much <3
This was so cool!! A single button being used jump and create clones is such a good, creative take on the one-button restriction, I love the idea!
Great job! Mechanics, art, and sound are all wonderful! The game is a little unforgiving with running into walls though. I think some snapping to the correct elevation would go a long way in "feel good" when you're really close.
I really like this! Albeit controls were a bit messy, i'd often create a clone instead of jumping when i actually intended to jump :(
I think holding a clicking can be more responsive and crisp. The game can be just a bit more forgiving. Great visuals and very easy to read menu design. Awesome work!
What an interesting concept, love the visuals as well! Super great job!!
This is so fun! All of the mechanics work so well together. I love when you have to decide whether to jump or use a clone, I love how you can preform a mid-air jump by spawning a clone and jumping of of it. And the upgrade system is such a good way to incentivize people to keep playing. The art is great and the music is great. I love how when you die the music doesn't stop playing. It creates a great sense of smoothness and fluidity. Thank you for making this.
Great sound effects, music, and pixel art! It's really hard though, and i'm being noobed on :( Could you play my game too? https://itch.io/jam/boundless-game-jam/rate/1104146
I like the art and the sound design. But it is really challenging. I would suggest not making all of the walls kill you but only specific ones. Maybe spikes?
This is a really good game! It's solid in every aspect! One thing tho is that it kinda perma blocked me in one level. All I could do was die, but at least there's the fact you don't lose your coins after every level so it isn't that bad.
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