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DiveCipher's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #180 | 3.667 | 3.667 |
Game Design | #258 | 3.185 | 3.185 |
Overall | #383 | 2.914 | 2.914 |
Fun | #413 | 2.741 | 2.741 |
Graphics | #426 | 2.926 | 2.926 |
Innovation | #441 | 2.593 | 2.593 |
Audio | #505 | 2.370 | 2.370 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are consistently diving deeper in this game
Did you write all the code and made all the assets from scratch?
yes
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Comments
Simple and easy game, good job!
Really cool!
I'm not good at games like that but I enjoyed it! The visuals are great and I felt a great atmosphere mixing with the background and the platforms!
I hope you make it longer after the jam! :)
PS: Sorry for not posting my feedback earlier as I promised
Its alright :) Thanks for the feedback!! I'll be sure to expand the game a lot after the jam, so stay tuned ;)
The well-done movement mechanic is a solid base for expansion and additional features and content.
Nice job, this is really good for your first published game ! Keep up the good work !
Great entry for your first time. Feels like a game from my childhood, lovely.
Nice game.... Keep it up
Not bad for a first game.. really enjoy it Good Job
nice and simple and the 3d makes it better i love it! Great Job!
really fun and nostalgic.
like the color scheme of this
Nice that you did this all yourself! :D I like the art style, and the gameplay reminds me of my childhood (that game in black and white where you play as a fast-rolling pinball and have to avoid obstacles going down!). At times it felt a little punishing and like I was lacking a reward system / reason other than score to keep going, but overall impressed that one person made everything in this game in one week :D
Thank youu!! I do agree that my game felt a little lack luster, and I'm hoping to make some further improvements after the jam's over :)
Also great work again with your team's entry!!
Simplistic yet addictive 😂 I liked playing it I only had 1 issue, after multiple tries the audio would get a bit annoying 🫠 my suggestions for improvement:
1- Let the border of the wall bounce you back instead of destroying you.
2- Have some power ups if you reach certain depth, like a onetime wall break maybe
overall great job!!
Thank youu!! And love the suggestions :D
It's great that you make the assets yourself (even the music) for your first jam experience. Smooth movement. I like that the camera angle made it a little harder to understand. Gold collecting sounds can be added. Other than that, my only comment is that every time the player doesn't collect gold, you can add a mechanic like speeding up as a penalty to the player. Good job!
Can you try and rate my game ?
Thank youu for the feedback!! This penalty system does seem like a really interesting idea :o
Ill definitely play and rate yer game~
For a first jam submission, this does everything it needs to do. The well-done movement mechanic is a solid base for expansion and additional features and content.
Thank youuu!! I'll surely add more features after the game jam voting periods over :>
Not bad for a first game, especially for a game jam! I like the idea of randomly generated levels and seeing how far you can get! I also liked how you made the music yourself, and the little detail of the player's particles changing based on movement speed
glad u noticed the particle detail :D
Simple concept, but well done. Liked the smooth movement and the randomized creation for the obstacles.
It's simple, but the game's perspective is something I wanna learn and use for my next game, it's pretty cool >w<
great job :)
very interesting game, well done on the gravity, and I really enjoyed watching those shattered cubes ( beautiful contrast in colors )
One thing that felt strange for me is the music ... but other than that its great game
Nice game! I liked the procedural generation for the level. It would be fun to scale the difficulty with time by doing things like accelerating the player or adding more obstacles!