Really atmospheric and creepy game. Although I did not complete the game (it was to confusing for me lol), I kinda liked the mechanic of looking around instead of having a full on first person controller (as you could hide things just out of player view and have the player not be able to fully view it, and do other creepy things with the limited player vision).
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The Last Dive's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #59 | 4.000 | 4.000 |
Audio | #78 | 3.600 | 3.600 |
Overall | #105 | 3.492 | 3.492 |
Game Design | #118 | 3.500 | 3.500 |
Innovation | #140 | 3.300 | 3.300 |
Fun | #240 | 3.150 | 3.150 |
Theme | #297 | 3.400 | 3.400 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We are moving downwards into an underground basement and learning about the events of the location. You need to piece together the story as we go deeper.
Did you write all the code and made all the assets from scratch?
All code is self-written. Most assets are downloaded. The map was built and shaded by us.
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