Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Deepest DreamsView game page

Dive into your deepest dreams.
Submitted by Valber's Games, Onilaf — 10 hours, 35 minutes before the deadline
Add to collection

Play Deepest Dreams

Deepest Dreams's itch.io page

Results

CriteriaRankScore*Raw Score
Game Design#3333.0123.012
Audio#3362.8922.892
Fun#3862.7952.795
Innovation#4192.6272.627
Overall#4322.8012.801
Graphics#4962.7352.735
Theme#5252.7472.747

Ranked from 83 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player has to dive deeper and deeper in his dreams.

Did you write all the code and made all the assets from scratch?
Yes and for proof : it's not very very beautiful...
100% of the game made by us : Programming, Graphics, Audio.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 40 to 21 of 54 · Next page · Previous page · First page · Last page
Submitted(+1)

Wow, the game is quite long. I like it.

Developer

thanks !

Developer

Thanks a lot !

Submitted(+1)

Lool good

Developer

thank you

Developer

Thanks!

Submitted(+1)

I like puzzles and complexity.

Developer

thanks !

Developer

Thanks.

Submitted(+1)

Great first game. Liked the artstyle and the puzzles.

Developer (1 edit)

thanks for the feedback

Developer

Thank you so much !

Submitted (1 edit)

Very cool take on the theme, and incredible first game!

I should mention I got stuck once I got the third upgrade (the arrow pointing up). I tried using the up arrow, w key, and page up, but it didn't seem to do anything. What is it supposed to do, and which key should I use?

Also, the checkpoints are really nice, but I'd recommend having them stand out in some way for future projects (for example, a green floor).

Developer(+1)

Thank you for your message, the unlocked key is Shift (for a dash to pass the grids). the checkpoints will have an appearance in a future version of the game (which we improve after the game jam), I personally thought of a cool mechanic idea and an animation related to the fact that the character looks like a will-o'-the-wisp and allowing to have a respawn which does not "break the 4th wall" but I still have to discuss it with my teammate.

Submitted

That makes sense. I have no idea how I missed that yesterday. Looking forward to the post jam version!

Developer(+1)

As onilaf said, you had to press Shift to have a dash that allows you to pass the grids. With this mechanic in hand, a good part of the map becomes accessible.

Submitted

I played a pretty good while, and only ended up with three of the treasures. Some of these switch puzzles are real brain benders. The actual movement and jumping mechanics felt very good, I was usually able to get around how I wanted. I know the game is themed around exploration, but ultimately I felt kind of directionless, and wandered around until I was out of puzzles that I could solve. 

Overall, cool entry.

Developer

Thanks for the feedback, maybe in the next version we will try to find a way to give direction to those really lost

Developer

It is true that the indications given to the players should be improved. I think what blocked you must have been at the moment of the dash that you couldn't manage to use correctly.

Submitted(+1)

That was fun, congrats for such an awesome first submission!

Developer

Thanks

Developer

Thanks for your support

Submitted(+1)

Amazing. Even with simple art the gameplay was great. I love how it unlocks abilities progressively, and the difficulty curve in the puzzles

Developer

Thanks a lot

Submitted

I really liked the artstyle and game design. The map seems a little too big and directions are not clear, other than that it was really fun to play.

Developer

Thank you for the feedback. The map is actually not that big (it's mainly that shortcuts to areas already visited are unlocked). And the direction is not precisely indicated to encourage exploration.

Submitted(+1)

Very fun I loved the simplicity

Developer

Thanks.

the platforming was kinda slippery, but was overall really fun and really interesting! just the theming that was a tad too abstract for me, personally

Developer

Thank you for the feedback

Submitted

The controls are decent, but there isnt a clear objective. I like the effects, and the graphics are good. Good job!

Developer

Thanks for the comment. The objective of the game is to collect the fragments shown at the top of the screen.

Submitted(+1)

Nice smooth controls that are easy to predict and get started with! Nice puzzles and good feedback! Good job!

Developer

thank you for your return, you must be one of the rare people to really like the too "slippery" movements of our game!

Developer

Thank you very much for this comment!

Submitted(+1)

simple level design, good game

Developer

Thank you !

Submitted

The graphics were good and the concept interesting, maybe the platforms were too small.

Developer

Thanks for the review

Submitted(+1)

Great game! The level design is fantastic,

Developer

Thank you so much ! I worked a lot on the level design!

Submitted(+1)

Great platformer good job

Developer

thanks !

Submitted(+1)

Love the visuals you made for it and the concept is pretty cool! Movement is a bit iffy as making jumps or just trying to platform takes a bit to get used to. I did enjoy it however!

Developer

Thank you for the feedback !

Submitted

This game is good, really looks nice but I think it needs a lot of time to be playing in a game jam. But I like it. Good job!

Developer

Thanks for testing. But the game is not that long. 100% is doable in about 20 minutes I think.

Submitted

Interesting game, awesome visual effects!

Developer (1 edit)

thanks for your comment

Developer

Thank you for this review

Viewing comments 40 to 21 of 54 · Next page · Previous page · First page · Last page