The platforming was fun, and I really liked the setting. I particularly enjoyed thinking about the spacing of my jumps and how long I had to hold down the jump button and drift accordingly.
Play game
Anadromous's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #147 | 3.421 | 3.421 |
Innovation | #220 | 3.105 | 3.105 |
Fun | #237 | 3.158 | 3.158 |
Graphics | #265 | 3.368 | 3.368 |
Overall | #342 | 3.009 | 3.009 |
Theme | #511 | 2.789 | 2.789 |
Audio | #553 | 2.211 | 2.211 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Usage of water and submersion within it to fit the narrative of 'Diving'. Following with the levels being structured in a way that the player will almost always be going downwards, to fit the idea of 'Deeper' within the theme.
Did you write all the code and made all the assets from scratch?
All code written from scratch, except for the usage of the a* pathfinding project.
Leave a comment
Log in with itch.io to leave a comment.