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Yumyum Mine's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #112 | 3.361 | 4.000 |
Audio | #209 | 3.221 | 3.833 |
Fun | #210 | 3.221 | 3.833 |
Overall | #357 | 2.976 | 3.542 |
Game Design | #363 | 2.941 | 3.500 |
Graphics | #553 | 2.521 | 3.000 |
Theme | #560 | 2.591 | 3.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Dive deeper and deeper into the cheese
Did you write all the code and made all the assets from scratch?
yes
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Comments
Very fun and unique game!
Nice concept :)
I gotta say... one of the most unique interpretations of the theme, game plays great and it feels very satisfying running and munching through the cheese. the "reset to last dump" is a nice and welcome safety for when you trap yourself. good job
This was really cool. I like the game idea a lot. I think the controls were a little janky at points, but overall great game design and cute aesthetic. Great job!
Funny mouse, energetic music, convenient control. It was delicious to eat cheese :)
Well. I like the game a lot. Really addictive, and the music matches the theme so perfectly.
Some things that you can possibly improve:
1) Ability to jump higher as a big guy. I got so big that I couldn't jump higher than my toe nail.
2) Add tools to be found to get rid of (some of) the stones blocking the way.
3) Level system with increasing difficulty / set a goal to achieve so one can actually finish it.
4) Ability to print the maze to put it on the wall.
Very cool and innovative mechanic! I had to plan ahead to make sure I didn't block myself out from the toilet.
Surprisingly difficult but very fun.
Hilarious concept! The game mechanic of you growing larger leads to some fun planning challenges, where you mine in a way so as to not get stuck. The reset mechanic didn't really work when I got stuck sometimes, but otherwise a good experience!
You need to eat at least something to use the reset
the game we didn't know we needed
Took me way too long to figure out that you need to leave a big enough path to get back out :') That's a nice mechanic.
Very fun to play :D