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Night Shift's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #67 | 4.000 | 4.000 |
Audio | #92 | 3.576 | 3.576 |
Overall | #100 | 3.551 | 3.551 |
Game Design | #116 | 3.545 | 3.545 |
Innovation | #132 | 3.333 | 3.333 |
Theme | #158 | 3.606 | 3.606 |
Fun | #193 | 3.242 | 3.242 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There are creatures that appear behind a door and you need to identify their wants based off appearance
Did you write all the code and made all the assets from scratch?
Everything was made by me from scratch except a handful of CC0 and free assets from the Unity Store
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Comments
Super spooky, for me it was a little hard to identify if the client had wings or tail. Game is ultra polished and was tons of fun to play.
Hey everyone!
Your feedback has been really nice to go through and read, so much so that I'm going to release the full version of this game on Steam (in a few months) Wishlist it if you're interested :) https://store.steampowered.com/app/2858320/Night_Shift_Dissonance/
I also made a devlog if you wanna see my development process!
This game is dripping with atmosphere! The audio is very well done and really builds up a strong tension. Great for a weeks worth of work!
really cool game! had to turn up my monitor brightness to get some of the client details down but it was still kind of hard haha. really interesting take on the theme! greate job on the jam submission
What an awesome game
I love the visual style you went with, the retro shaders really add to the moody, murky atmosphere.
the controls feel great, and interacting with the environment is really intuitive.
correlating the demons' appearance to the item they want is a really cool and unique game premise, it kind of reminds me of the monster in lethal company that you give trinkets to through a slot.
the story is interesting, I felt intrigued by the dialogue while playing
(p.s. if you wanna try my game out, it's also about offering items to a demonic creature behind a door which will kill you if you don't satisfy it 😅)
This game looks and feel really great, but I found the difficulty way too high even on easy. I suspect it's mostly because it's hard to tell if a client has a tail/wings/etc. but it could also be because I've misread a rule. Having an explanation of why my item was wrong would be super useful.
This clever game, I enjoyed it a lot! I enjoyed the narration. One thing I couldn't figure out, if I selected an item by accident, I didn't see a way to put it back down. Overall I was very entertained by this game. Great work!
Thanks for the kind words, I just watched your devlog, awesome stuff! I also just released a devlog if you're interested in how I made my entry :)
For only having 1 week to work on it, this game is incredible and it feels very stylized and the polish is great.
Found it really difficult, couldn't beat the first night. But the game was very fun and unique!
Cool idea, you might want to add brightness setting as I found it difficult to see some of the clients features.