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A jam submission

Automik BreakersView game page

Battle rogue Automata as you complete various journeys
Submitted by Darya Talia (@daryatalia), Rusty, Necron, SpoonGameDev, GraphicEdit, SirSunstone, Danielux11, RatDrum, JollyGoodFriend (@JollyGoodFriend) — 38 minutes, 55 seconds before the deadline
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Automik Breakers's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#11092.0552.600
Innovation#11301.8182.300
Audio#11921.5812.000
Overall#12721.5942.017
Game Design#13231.4231.800
Theme#13251.4231.800
Fun#13611.2651.600

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Strategize the protection of a mobile supply vehicle before facing waves of enemies.

Did you write all the code and made all the assets from scratch?
The majority of assets were created by our team; some assets were acquired from open source.

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Comments

Submitted(+2)

Very confused with engaging in combat and why the robot is brought back to the upgrading menu often, and the intro music playing during the mission was distracting too. Although, this flavor of game isn't one I'm experienced with, which probably affects my enjoyment and understanding. I like the perspective, though.

Submitted(+1)

Nice game!

Submitted(+2)

Well done on your submission to the jam, hope you get your 20 ratings :)

Submitted(+2)

Interesting art and gameplay idea, it was nice to protect and escort, it can be enhanced a lot, for example laser gun would fit too well :D

Here is my game if you want to try

https://abdullahsevin.itch.io/allican

Submitted(+3)

Interesting the 2.5D perspective!

Submitted(+3)

Nice music. Love the graphics and the kind of cublike planet. It renders well. The first mission nothing happened I don't know if this was intended but was a lot of walking without much happening. Other than that I had fun!

Submitted(+4)

I like the 2.5d look of this game. It starts off a bit vague as to what to click and where to look as it kinda just opens to  screen full of UI. But once you select a mission, the gameplay is simple and intuitive.

It could have been a webgl  related issue, but it seems polygons were like clipping/missing, as i was regularly getting black flashes. That and also the cursor didnt seem to line up with the mouse either. I didnt try the desktop version (if there was one) so that may be a webgl exclusive issue

Nice work!

Developer(+2)

Thank you to the team, a lot of design and hard work went into making this a reality! Such a fun project to make!

Developer(+4)

look mom i'm in a game

Developer(+3)

Woooo!

Developer(+3)

nice