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Prelude's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #423 | 3.412 | 3.412 |
Audio | #560 | 2.941 | 2.941 |
Theme | #763 | 2.647 | 2.647 |
Overall | #806 | 2.627 | 2.627 |
Game Design | #876 | 2.471 | 2.471 |
Innovation | #934 | 2.235 | 2.235 |
Fun | #1029 | 2.059 | 2.059 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our game captures the theme "Calm Before the Storm" by letting players explore peaceful dreamscapes that slowly shift into chaos. As you gather fragments and face gentle ripples, the calm fades, leading up to a confrontation with inner fears. The game mirrors the calm moments before everything changes, blending tranquility with the tension of what’s coming next.
Did you write all the code and made all the assets from scratch?
Code is written by scratch, all art, sound, music, vfx, sfx assets are from unity asset store. We will give credits on the game page.
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Comments
You know, if you had time for post, volumetric lighting and polish it could have looked better than mine lol :). But please, try to also optimize it, my RTX3060 had problems running the game
Hope that you'll also try mine :) https://itch.io/jam/brackeys-12/rate/2973690
The atmosphere is awesome! Like other players, I've experienced some lag, so it might be a good idea to optimize the game a bit. But overall, I really like it!
The game is looking beautiful, combine with the chilling music that create a really calm vibe. But i got some issues with frames rate and kinna confuse with the objective of the game. Anyways good job
The game scenery is beautiful! In the beginning there was heavy lag even with lowest graphics settings, but it got smoother later. I had no idea what to do aside from gathering purple orbs and listening to black orbs. The red text tended to get lost easily against a background of red flowers.
Hi I have played and rated, if you can rate mine. Thanks., liked the landscape well done on that!
Game Page: https://vilavlooi.itch.io/sheltertactics
Rate Page: https://itch.io/jam/brackeys-12/rate/2968432
Thanks for submitting your game to the stream! If you wanted to look at it again in the future heres the vod timestamped to your game
Stunning visuals and soothing soundtrack create a dreamlike atmosphere, making for a very meditative experience. Although it's a bit laggy, the sheer beauty makes up for it. Some clearer objectives or guidance would enhance the gameplay further. Great effort!
Hee-ho. Very meditation game. Nice. Very cool visual
Such a pretty game! The flowers look a lot like the flowers I made for my game, you made such a pretty atmosphere with the music and assets. I didn't super understand the retrieving and delivering the orbs so I used the game more as a walking sim but it was so pretty I didn't really mind. Good job!
Beautiful game. My little laptop was struggling though haha. It's so cool to see that someone had a similar interpretation of the theme as I did! I would love to know how you created the terrain. I couldn't get as smooth rolling hills as you did just using the Unity terrain system :'(.
Hey man I love how clean and simple the UI is. Transitions are smooth and buttons feel great. I am actually really impressed with the way you created the settings menu partially because I don’t know how to implement one lol. The environment you’ve created is brilliant and the music is calm and relaxing. I do agree with others that the game is a bit laggy and some optimisation would do you a lot of good. Would be cool if there were NPCs or a storyline to follow. Great submission man :)
The sound design and visuals are pretty interesting! I also think your use of the theme is pretty cool too. Although if I'm being honest I didn't know what I was doing and it was pretty laggy, even with the lowest settings.
Thanks for playing and for the feedback!
Fun Game
No idea what to do, quite laggy as well. Loved the vibe though!
The graphics are pretty nice! I like the colorfulness of the scene! It's really dream-like, especially with the skybox.
However, I had no idea what to do. I managed to climb up the nearest mountain while looking for the objective, after the 6 orbs, what do I do?
Also - the foliage! You can't really just slap a million flowers in the level, this approach is horribly optimized - it tanked my FPS. - I would suggest learning about setting up LOD, or maybe using fewer flowers!
The idea seems interesting, but sadly the game isn't in a very playable state :/ good luck!
Thanks for playing and for the feedback! 😊 I still need to figure out optimizing the game, so I’ll definitely look into LODs and tweaking the foliage. And yeah, we definitely should’ve added some sort of guide, haha.