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Sol Zero's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #208 | 3.618 | 3.618 |
Graphics | #265 | 3.706 | 3.706 |
Overall | #312 | 3.343 | 3.343 |
Innovation | #346 | 3.176 | 3.176 |
Fun | #399 | 3.206 | 3.206 |
Game Design | #413 | 3.235 | 3.235 |
Audio | #443 | 3.118 | 3.118 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A storm is imminent you must search for components to power the base, survive and escape the planet.
Did you write all the code and made all the assets from scratch?
Yes, except for sound effects.
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Comments
There were some really nice polish details for a jam game like the audio control settings. I enjoyed the low poly graphics style. The initial difficulty was a little bit tough, but the vehicle controls felt good. Nice job!
The art in this is great, I love the simple but bold colours they work really well. The gameplay is also quite unique for this jam which is always a bonus, I did get lost the first 4-5 times I attempted it and couldn't find my way back to the base before the storm so maybe some kind of indicator/direction arrow would be helpful, but the core loop of gathering and upgrading was fun! Well Done!
clean and nice its awesome the controls are smooth
ooh game with a car? pretty innovative for this jam
the low poly graphics are reallyy polsihed.
uunfortunately the car controls a bit cheap. but it's fine!
I love the art style , the car control is good , but the top down camera is hard to see.
I liked the concept and the car controls but having the camera this way made it super hard to drive back
Absolutely adored this. I agree the initial few goes are a bit too difficult but I managed to escape after my third attempt. It's possible to turn the rover in the air, as well as drifting so there's basically no punishment to jumping. It would be nice if the car would rotate while in the air but couldn't accelerate forward, if that makes sense.
Other than those above points, this was flawless for a jam game. The intro was informative and cool without being too wordy or complicated. The balance and timing for getting batteries and spending them on upgrades was brilliant too. All in all a REAL solid result. Great work!
Absolutely adored this. I agree the initial few goes are a bit too difficult but I managed to escape after my third attempt. It's possible to turn the rover in the air, as well as drifting so there's basically no punishment to jumping. It would be nice if the car would rotate while in the air but couldn't accelerate forward, if that makes sense.
Other than those above points, this was flawless for a jam game. The intro was informative and cool without being too wordy or complicated. The balance and timing for getting batteries and spending them on upgrades was brilliant too. All in all a REAL solid result. Great work!
This game is INCREDIBLY polished. The mechanics feel good and the art is great. I played a few rounds and died each time. So I think the initial difficulty curve might be a bit too high - maybe for a game jam. For a longer format game this might be a more realistic level.
Great work!
I love the driving experience. sometime the camera clips through the model which can be a little confusing to control. but other than that the modelling and music really brings the mood into this deserted map. superb entry.
I really liked the camera POV of the little car driving around, good job on your game!
I like the concept. Fun driving game. It was a bit hard to see when driving back to the base.
Really cool ! The art style is particularly effective and consistent, and the game loop is well fleshed out !