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myaviato

15
Posts
3
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2
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A member registered Sep 19, 2017 · View creator page →

Creator of

Recent community posts

Wow, the pixel art looks amazing! I really liked the waves too. Very polished game!

There were some really nice polish details for a jam game like the audio control settings. I enjoyed the low poly graphics style. The initial difficulty was a little bit tough, but the vehicle controls felt good. Nice job!

I was really digging the graphics and the music. Very cool and innovative theme!

This is a really impressive game to make in a week! I enjoyed the simple, clean graphics and the small touches that you added like opening card packs. Very nicely done!

I realized I couldn't progress once I ran out of gold and didn't have a way to generate more so I had to pass 5 turns in a row until the end. You could make this less punishing by adding some mechanic to gain a small amount of resources. Perhaps unused cards could be turned in for resources at the end of the day. That might avoid players getting hard locked.

I liked the music and the graphics a lot! Very interesting movement system that took some getting used to. 

I really loved the clean graphics! It took me some time to figure out how the mixing mechanic worked. But then it was a lot of fun. Very nice puzzle game! 

I was really ready to go berserk by the time the aggro meter filled. Nice job!

Very nice game with some heartfelt dialogue! I enjoyed the cute character design and the glow effects. Nice work!

Very nice game with some heartfelt dialogue! I enjoyed the cute character design and the glow effects. Nice work!

The hand drawn style is really cool! Nice job!!

I really like the idea of configuring your robot! Cool concept! The different configurations that I tried didn't feel that different so perhaps making each point have more impact on the given attribute would be good.

Thanks! I had it on my to-do list to change the walking animation to something more normal because I thought it looked so silly. We ran out of time and never changed it though. Glad you liked it :)

I loved the graph. It made it a lot easier to understand what was going on. Cool simulation!

I liked the concept of having a random effect with every play through. I found the "Confusion" effect very tough. Nice work! 

That's a neat command line input scheme that you've made here! The controls take some getting used to. I really like the Gameboy style graphics.