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How does the game fit the theme?
You can not make mistakes.
Also the world becomes wronger and wronger compared to what we know.
What code and assets did you not make from scratch during the jam (if any)?
The music and sound effects
How many people worked on the game?1
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Comments
A great little game about making burger in a universe where 9 is 2 and a baby can lift an elephant!
Simple yet very engaging gameplay loop, that gets more and more difficult as the game goes on.
Love all the visuals and all the animations, they feel very smooth and fluids, they really adds to the overall polish of the game, so fantastic job on that!
Awesome idea fast gameplay with nice sound effects and art ! You feel like you actually make burgers and hurry to serve them .Well done !
Thanks a lot, I'm glad it makes you feel like a fast food employee.
Didn’t see the elephant coming, holy molly x’D Very entertaining game!
So confusing yet funny that everything can be anything in different playthroughs.
Haha you got the elephant! I'm glad you found it funny!
Nice idea, fun game
Thanks!
This is fantastic! It's such a unique idea and really well put together - I love it. Great job!
Thanks a lot, I appreciate it!
I love this so much, I just kept laughing harder and harder as the rules got more ridiculous
Hahaha thanks!
loved the game! as others said, the game could benefit from bigger colliders or a more comfortbale way to get food out of the hamburguer.
Still a fun entry and is curious to find out how hard it can be to follow these combinated weird instructions.
Yeah, I totally get the small colliders. Thank you!
This is really fun to play, deserves to win the full thing
Thank you so much!
Nice art. Simple and fun gameplay. Some hotbars to send the food would be helpful, or maybe right click to send.
Thank you. You're right, some more shortcuts to gain more time could be a great way to improve the game.
An extremely clean, well polished game! I didn't notice it so much while i was playing but yeah, dragging the ingredients around did end up being a little bit tedious, but other than that I had tons of fun with this game. Felt a bit like playing simon says, it's just an extremely clever game. I love that any mistake ends the game, I managed to get a score of $80 though. Sounds like the rules are always the same which is a bit of a bummer, I would've loved to see randomized rules that get harder and harder. Come to think of it I do think I reached the last rule change since I was going for a while without any new ones. Genuinely might be one of my favorite games for this game jam even still!
Thank you so much! Indeed, the drag is a bit slower than I wanted. The web build also ended up with a more tedious drag than the windows build. You're right, adding randomness and more rules could be a way to expand the game to avoid repetition.
80 is a high score! At that state there is no more rules but the timers start ticking faster and faster.
Thanks again for all of this feedback!