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autumnspawn

70
Posts
2
Followers
3
Following
A member registered Oct 06, 2024 · View creator page →

Creator of

Recent community posts

Hello, there!

Thank you for playing and thank you very much for your feedback. Hold and release the spinning blade sounds like a great idea. I will try to implement it.

True, collisions with the enemy are pretty common in my playtest. I will think of a solution for that. Thank you for the feedback.

Thank you very much for playing and providing feedback even though the game is not to your taste. Falling objects are so easy to implement that I use them whenever I don't have any better ideas, haha.

Thank you very much for your feedback. Restore all hearts after each boss sounds great, I wonder why I didn't do that.

Great art and animation. and good music as well. Dragging items around in battle makes it a bit difficult to focus. It's still fun, however.

Nice art and animation. Both fights are fun despite they ended pretty quickly.

Nice art and animation. Gameplay is fun, and ranking system add more layer to the challenge. Not a fan of sharp retro music, but it help add the retro vibe i guess. Really well done!

I think i pick the fire breath the one that consume stamina. well i guess it is a close combat. my bad.

A lot of feedback, thank you very much. I really appreciate that. There's actually option for dodge and attack direction on menu, my mistake to not make it clearer since not many game have that. and maybe i should change the default value as well. Thank you again for playing. 

It seem i made it too hard. Traveler blessing make player immune to damage if you like to see the other bosses. Thank you for playing.

Hi, mystery killer. Sure, I will definitely play and rate your game as well.

Thank you very much for the feedback. the bell seem to trouble many, I will find better alternative next time lol.

Thank you very much for the feedback.

Fun game! Easy to control. Bosses attack is pretty simple but give quite a challenge. Having short protection after unleashing frenzy will be nice.

Thank you very much for all the feedback, I really appreciate that. There's option for dodge and attack direction, i will make more clearer next time. and the bell aswell. thank you again for playing.

Thank you very much for the feedback.

Cool art. gameplay quite fun. the stay still while healing is not a bad idea, but constantly doing it reduce the fun at one point. for me at least. Still, nice work!

An interesting mechanic. Good work! Suggestion, maybe add claw attack for close combat style will add more fun.

Fun game! The spinning feel a bit off, maybe because everything is spinning as one. but maybe that's just me. that aside, nice work!

Nice music and art. Combat is pretty fun. The invincibility frame is either didn't exist or not enough, i think. Overall it's a good game. Good work!

What a beautiful art and music. Really impressive! A zoom in feature will be great for someone who like a closer look.

Interesting choice for controls. Really nice art and good choice of music. Gameplay is fun. Maybe feature to lock aim at enemy will be really helpful for new player.

Nice game! pretty fun and quite a challenge. maybe add a way to stun the boss, so i can unleash a fully charged bullet once or twice.

Fun game! a bit hard to adjust the speed and direction. and maybe give the player 2 or 3 chance before reset the boss will be less punishing. Good game overall.

Nice game! The combat quite challenging despite the simple control. Maybe give the player some invincibility frame will be nice.

Thank you for the feedback.

Good art! an impressive feat for just two days. The gameplay is a bit flat. But still, nice work!

Thank you very much for the feedback.

Good game! the combat is awesome. has a nice control and nice visual feedback. Really well done!

You have a really nice art style. Good work!

Good game! The visual and music is really well made. I think instant travel bullet will suit the intense atmosphere better, maybe. Overall, Great work!

Nice game! Cool model design. Sound and music fit the game nicely. The 3rd boss seems to be the easiest currently. I think separating the normal attack and drilling attack will be nicer. Overall, Good work!

Thank you for the feedback.

A good idea. Thank you for the suggestion.

It's probably the implemented effect. But maybe I made it too long. thank you for the feedback.

Thank you very much for the feedback.

I see. sorry for that, i will make it more clear next time. thank you for playing.

Really impressive! everything is well made. Especially the visual and the music. Gameplay is fun. Sometime i feel like jump or dash, so maybe you give that some consideration. Overall, Great work!

Interesting and fun gameplay. I don't know if the boss health get scaled with more player. But when alone it feels too high. Not made it harder just too high. just my opinion of course. That aside, Good work!

It's a fun game. However, the spin is too slow i think. Maybe make it faster or option to buy another wheel will be great.