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WrenchyKenku

39
Posts
18
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31
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A member registered Jun 27, 2016 · View creator page →

Creator of

Recent community posts

Thanks for playing my game! Bullet size and base ship speed will definitely be addressed in future difficulty tuning. Thanks for the feedback!

I can’t beat it, so there will definitely be some difficulty tuning in the near future. Thanks for playing!

What a neat idea and a fun puzzler. Easily one of my favorite submissions, well done!

Aww I loved this! Great art and fun concept. Thanks for making this!

Loved the level design and gravity-flipping. Fantastic for a first game!

This is a phenomenally complex game for a jam, I’m very impressed. I had trouble grasping all the mechanics but I think I could get the hang of it after dedicating more time to it. Well done!

“Squish the rat to start the game” was not on my bingo card. What a fun game! Sound and kinetic design were great.

Thanks for playing our game!

Volume controls are certainly something we can add, and will try to include in future jam submissions. Thanks for your feedback!

I love this so much, I just kept laughing harder and harder as the rules got more ridiculous

Thanks for trying our game! Yeah, the “floatiness” in the controls was intentional to make it feel a little less like you’re directly controlling the knight, since you’re supposed to be playing as the sword.

Good point about the banner, I can see how that could be confusing! We’ll see if we can make a clearer distinction between the banner and the game window on the page :D

Neat game!

Fun little trivia game! I love the visual design :D

Wow, a ton of fun! I love a lot of the design decisions here, and the music is great. Thanks for making this!

Neat game! Controlling the fish was a ton of fun :D

It took me a bit to understand what I was supposed to do, but everything was so sudden and chaotic when it finally happened that it made me laugh. Hilarious game, intended or otherwise :D

Neat game! I love games that require careful balancing of input/output resources and this scratches that itch

Wow I love this! Great style, gameplay, and I love that the time limit mechanic is tied to the view size. Super cool game :)

Great VFX! I love the CRT dome and red/blue shift effects

Fun and challenging! I'm not very good at it but I had fun trying to get as far as I could.

Cute game! I struggled quite a bit with the casting controls but I did manage to catch a few fish. I love the chunky dragon so much

What a neat idea!

Such a charming game! I especially love the music. More games need collectible cats.

Thank you so much! We're so happy you enjoyed it :)

Cute!

Adorable! Love the visuals, audio, and sound. I'm not very good at it but I had a great time with it anyway. Thank you for making this!

Blood is fine, though if you feel the amount of blood, gore, and/or violence may be a concern for players, you should put a content warning somewhere near the top of your game's description.

Unfortunately no, this is not a ranked jam and there won't be any ranking this time around. We're discussing the possibility of having a ranked jam in the future, though!

Thank you for bringing this to my attention.

All submissions need to be created within the timeframe of the jam. This particular jam isn't meant for the improvement of existing projects.

The submission in question has been removed.

A horror game is totally fine :)

Good luck! I look forward to seeing the progress on Dusk of Civilisation :)

Very cool. Great work as always!

I always love to see interactive narrative experiences like this; somewhere between a game and short story. I'll be honest, my knowledge of Japanese culture is lacking so I'm sure there was a lot that I missed, and some stuff I struggled to follow, but not so much that I couldn't enjoy the story. The protagonist made me laugh a number of times and I enjoyed the story overall.

If I had any feedback, it would be to perhaps shorten the intro a bit and get to the detective stuff faster so long as that doesn't mess up the pacing too much. The gray text was also a little on the hard side to read, but I managed!

Thanks for the experience!

Thanks for the pointers! I've already added your suggestions to my task list for the "v1.0" edition coming soon after the 15th. I appreciate the accessibility advice; that's something I definitely need to consider earlier in future projects.

Absolutely Beautiful!

I used your background in my game Ouroboros and it gave it just the gentle feeling I needed. Great work!