Thanks for playing my game! Bullet size and base ship speed will definitely be addressed in future difficulty tuning. Thanks for the feedback!
WrenchyKenku
Creator of
Recent community posts
Thanks for trying our game! Yeah, the “floatiness” in the controls was intentional to make it feel a little less like you’re directly controlling the knight, since you’re supposed to be playing as the sword.
Good point about the banner, I can see how that could be confusing! We’ll see if we can make a clearer distinction between the banner and the game window on the page :D
I always love to see interactive narrative experiences like this; somewhere between a game and short story. I'll be honest, my knowledge of Japanese culture is lacking so I'm sure there was a lot that I missed, and some stuff I struggled to follow, but not so much that I couldn't enjoy the story. The protagonist made me laugh a number of times and I enjoyed the story overall.
If I had any feedback, it would be to perhaps shorten the intro a bit and get to the detective stuff faster so long as that doesn't mess up the pacing too much. The gray text was also a little on the hard side to read, but I managed!
Thanks for the experience!