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Project Houston's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #476 | 3.273 | 3.273 |
Visuals | #523 | 3.591 | 3.591 |
Gameplay | #603 | 3.136 | 3.136 |
Overall | #622 | 3.220 | 3.220 |
Enjoyment | #636 | 3.273 | 3.273 |
Theme | #709 | 3.091 | 3.091 |
Innovation | #806 | 2.955 | 2.955 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Its a game based in space, and things can go wrong very easily in space.
What code and assets did you not make from scratch during the jam (if any)?
The music and the button clicking sound effect were from Ovani Sound.
The CRT scan lines shader was from a YouTube tutorial (https://www.youtube.com/watch?v=lOyb0_rFA1A).
I also used a Brackeys tutorial for the scene transition.
How many people worked on the game?1
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Comments
This was an insane looking game! The visuals and sound effects were really good. The only thing was that the game probably needed a more in game tutorial rather than in the game page. But besides that game felt really good!
Nice game!
Loved this game! It was very satisfying to watch the numbers go up hahaha
The Game has a unique concept. Nice game. Keep up the good work.
Really cool game! Love the visuals!
Its very easy to die. but once i learned how to manage the crew i figured it out. The early game is a little slow since you start with no fuel capacity or an engine.
Ok at first I thought that was the telephone box from doctor who.
Nice choice of shader for your game, music selection was perfect. At first glance i was thinking it is a idle game but no, i died really quick my first time :( but I've learned from my mistake and my second attempt was better. The upgrade system was well made. Great work!
Very solid entry from the audio and the arts, congrats man <3
I felt like I am too dumb for this game. But still gameplay was good and I felt some stress. I was interested to play it over and over again.
I like the visual and audio, the game is nice overall :)
Looks really nice!
Great balance of management mechanics! The fast-forward option was a nice touch. Well done!
I really like your scan line shader effect. It was a bit harder than I first thought to get going. I didn't buy a fuel tank for far too long. :) Going full screen in caused it to crash for me for some reason.
Still - I like the vibe and the ideas behind it. My game has a very similar theme/concept, but implemented quite differently.
Kudos on the submission. Good stuff!
Great aesthetic!
Awsome visuals, audio, feel and atmosphere - the shader adds a lot. As for gameplay, (unless I missed something) there's lack of incentive to move about in space. Perhaps exploring coudl improve reasearch, as you discover more? Great game!