The title screen looks incredibly cool. I also appreciate having the option to adjust screen shake. I saw from other comments that it's possible to escape from that, but it was too difficult for me—fear took over, and I couldn't make it. The way it appeared was truly terrifying. Nice work!
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How does the game fit the theme?
You are presented with a number of tasks, failing any of them has dire consequences.
What code and assets did you not make from scratch during the jam (if any)?
Some source files for sfx (listed on game page). All of them were still edited
How many people worked on the game?2
Comments
I don't know how something so eerie could be created in a week. Well done you two, everything came together to make such a striking game in just a week. The art, sound, writing, text system, animations, impossible geometry, insane menu, and weird interactions all impressively came together to give me a chill. Took me a while to realise that the hat man moves behind you when charging at you, so I was a little confused at first, not realising you could survive their encounters. I think I also must have turned at the same time he went to kill me and caused a softlock. Was so glad to come across this game.
This needs way more eyes, great stuff team ^_^
How has this not have a million ratings?? This game is so polished to the max if I could spam the ratings I will. Great game man <3
Every misstep felt like it drew the inspector's wrath, and the sound design kept me on edge waiting for that jump scare. Overall, a polished, atmospheric experience, great job!
One of the only games ive given all 5 stars. Such a cool game jam game, and it was really fun trying to get a good run. Super good game, and I had tons of fun. If you dont win then they are actually tripping. Incredible job.
The main menu with rail tracks is banging! Looks so incredibly cool.
Grid movement along the train is also very nicely implemented, it's just like in blobbers like Wizardry or Grimrock, which I really like.
Couldn't quite figure out how to control the speed valve properly, as soon as I make a single mouse click, the inspector dude assaults me. Once or twice I managed to make the arrow on the indicator move, but it overshot.
Very cool concept, consequences for failing are indeed dire, this inspector dude is no joke.
Stoked that you liked the main menu that much! We put a lot of effort into it :)
Actually hadn’t heard about Wizardry or Grimrock before which is great because now I can do some proper research ;) Thank you for bringing them to our attention!
The speed valve can be confusing for sure, we struggled a lot with how to properly feedback interactions & consequences for that station to the player. Will have to revisit it!
Tank you so much for the feedback <3
I actually really liked the one of kind controls, and the way you snap into the room! Very fun and well made! Gave me a good scare too haha! Great job guys!
Very well thought out and polished game! Glad to see another horror game entry. Definitely creeped me out. Glad i played it! Great job!
loading screen was a nice touch. I kept waiting for a jump scare the entire time with the intensity of the sound design great job.
Unfortunately i did get very far because the inspector always had something to complain although i think i did everything correct. :(
Nice visuals though!
Really well made game. The effects and visuals were great! Great job, and goodluck!
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