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Lava's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #193 | 3.050 | 3.050 |
Graphics | #216 | 3.313 | 3.313 |
Theme | #299 | 3.075 | 3.075 |
Overall | #383 | 2.665 | 2.665 |
Innovation | #442 | 2.325 | 2.325 |
Game Design | #467 | 2.300 | 2.300 |
Fun | #547 | 1.925 | 1.925 |
Ranked from 80 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
RNG simulator 2020 (haha funny joke...sorry)
I like the blocky pixel art style, it actually stands out more compared to other conventional pixel art. (Easy, yet visually appealing, good work!)
But as others below me have said, there isn't a whole lot of gameplay.
The controls is very responsive and solid. (Although you can spiderman (get stuck) against a wall, lol)
All in all, a good start to your first game. I hope you can achieve your dream as a game dev. :)
Thanks, still trying to figure out what Im doing
i didn't understood how to play it. controls were tight.
So sorry, the controls are E for the menu and the spade, Movement is wasd, while the rest are R. Basicaly you have to find the hole with the gem and not die to the lava. I never have time to create a better tutorial.
It looks and sounds great, but it needs some more variety. Right now it's just pure luck and barely any gameplay.
Thanks, after the voting period I`m planning to update the game
Love the music and artwork. I won 3 games in a row when I first started - now I cant win at all haha. Nice Job! :)
Thank you, It means a lot. Your game is amazing
The music fits the theme and your art style very well. The level generation needs a bit of improvement because I feel like it's too difficulty and relying too much on RNG. But overall, it is a nice game!
I like the visuals, I would like to see you add more features to this game. Great job!
The movement is very smooth however the win lose state is too random. Good job never the less!
Thanks, I understand that choosing a luck based system was a wrong idea but thanks for the feedback. Hope to play your game
I really like the music, but is there a way to differ the bad and good holes or is it just pure rng?
I need to put that in a future update. Thanks btw i liked your game.
hmm... movement and jumping feels nice, but I think I'm stupid because I just loosing all the time :P
Thanks, ya this game depends on your luck and you being lucky
Really enjoyed the game!
Thanks. I played your game my record is 120. Why do i feel demons are just too powerful.
Nah i think they are balanced well :)
Thanks for playing my game :)
The movement is very nice and responsive. The artwork is alos repsectable. Well done!
Well done to your game. I enjoyed it, reminded me of those old games with the worm.
Kinda reminds me of these mario maker levels where you need to pick a door lol. Like the graphics and sound but im not a fan of this luck based gameplay
Thanks. Ya i noticed that luck is not the way. In future updates i have to change this. Thanks, by the way your game is nice also.
Thanks, It took me a long time to figure what was happening. Your game was fun just the controls were confusing.
yes i forgot to make an cousing system
the best way to play it was using the butons H and J
thank you for playing !
Your welcome
You found it. Good job.
Cool design idea! It was fun/scary digging the holes (I never found the gems haha). Great use of the them and I liked your simple shape graphics. Cool trail on the player character too! Great job submitting a game to the jam! Please check out mine when you have time :)
Nice, I checked out your game way before. I think your game is amazing. Really it had atmosphere and the audio was good. The name really got me " Moley holey".
And here we are, random chance brings me here :) Fun game but I agree, I wish it was longer :)
And here you are, i wish i made it longer but i had too many bugs and i just never had enough time. Thanks by the way.
The sound was really good, I liked the background and the art style of the game.
Wished it was longer though :)
Thanks, I like your game too ,amazing mole
Nice work, I had trouble figuring out what I should be doing even with the tutorial but it all looks fairly well put together.
Thanks, will update it with a better tutorial. Just never have enough time.