Thanks for the feedback and sorry for the bugs.
Patata85
Creator of
Recent community posts
The idea is phenomenal and the execution is good, my only complain is that the individual sections are maybe too long, in game jams the people who play want to get to the point of the game quickly (3-5 mins at most), if the point is the different sections, make them smaller in order to make the player catch the idea faster. Nevertheless Great Job.
It was fun and a great take on the theme, in my case I didn't experience any bugs and the gameplay felt very polished, with an improved art and sound, new mechanics, new levels and better level desing in some of the levels (Maybe less elements in the last ones), would be a good full game. Well Done.
The amount of things this game has is crazy considering it was made in 4 days, the presentation is incredible, my only complain is that I had no idea of what to do during the game, maybe I little tutorial to at least know my objective and how some mechanics work would be needed, but even if I didn't understand I see the vision and I really enjoyed it, Good Job.
I am a clicker enjoyer and it was fun, the multiplayer mechanic is fantastic, maybe if you want to expand it in the future you should make it a little harder to get from one upgrade to the next one to make it more challenging and more satisfying when you finally get it. But in general super enjoyable, Well Done.
The art and sound desing are incredible, my only problem is that it feels a little unfair, sometimes stars appear and are too far appart to reach which makes the game a little frustating, maybe if before falling there was an animation to indicate where they will spawn it won't feel this unfair, but in general Well Done.
Intersting take on the theme, if you ever expand the game you need to think about what potential benefits or downsides come from shrinking, maybe they have less health inside or are vulnerable to atacks in the next turn after exiting the small battlefield. The possibilities are infite. But Great Job.