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A jam submission

Interstellar Parcel ServiceView game page

Turn based roguelike strategy game where you jump through worm holes to deliver packages
Submitted by vi7o — 2 minutes, 46 seconds before the deadline
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Interstellar Parcel Service's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#3442.8333.778
Game Design#4272.5003.333
Overall#4462.3473.130
Fun#4562.2503.000
Innovation#4612.2503.000
Audio#4612.0002.667
Theme#5242.2503.000

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Pretty nice game! I like the delivery gameplay and trying to avoid the enemy spaceships.

There appears to be a bug where a destination planet might spawn outside the boundary of the play area, making it a sure-lose situation.

Also, some indication of where the destination planet is would be nice. (Like an arrow, or a minimap)

Other than that, this is quite a neat game! Good work on your first game.

Submitted

liked it, solid game, but I  got bored trying to figure out where I had to go. 

Submitted

I think it's a bit too difficult to figure out what you're doing and where you're supposed to be going. Other than that, it's a solid game! I love the art direction and the fake UPS logo lol. Pretty good game, I'd appreciate it if you give mine a try too :)

Submitted

The concept of delivering in the universe by worm holes is really cool.

But it can be depressing while looking for the destination of delivery.

Without a clear indication for the planet makes it a hardcore game.

And since it's a space game, the music not really fits the tone.

Besides that, I think the gameplay is just fine, the content is expandable.

It could be really fun to get some cool upgrades and abilities on the road of becoming the best delivery service in the universe.

Developer

Thanks for the detailed feedback.

Submitted

Very fun game, but the destination planet ended up outside the movable area and I couldn't reach it :(

Developer

Some tips from my side to deal with the difficulty:

  • Play on easy. Trust me it's alreadey brutal.
  • Don't skip the tutorial. You will start with 2 rather easy delivery orders which will allow an early upgrade for your ship.
  • You're on a dilivery ship not a destroyer. In most cases running is the better option than fighting.
  • Most enemies will not follow through worm holes. Only the Hunter type will track you through the whole galaxy after it sensed you.
  • The same galaxy name will result in the same generated galaxy. So you can try to remember where the worm holes lead.
Submitted

nice work :)

Submitted (1 edit)

Hey it’s ntwiles from the discord!

I love a good roguelike. Had a lot of fun playing this before I got destroyed. This seems like it’s going to have a lot of replay value. I’m going to come back later and see how far I can get.

Developer

Thanks for the comment. I realized that the enemy spawn rate is to high which makes the game insenaly hard even on easy :)