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Coma's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #10 | 4.233 | 4.233 |
Overall | #17 | 3.933 | 3.933 |
Fun | #21 | 3.967 | 3.967 |
Innovation | #26 | 3.833 | 3.833 |
Audio | #33 | 3.767 | 3.767 |
Graphics | #60 | 4.033 | 4.033 |
Theme | #97 | 3.767 | 3.767 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
i loved the story , polishing is done very nicely great work
Great game! The story and atmosphere of the game keeps you hooked, and the puzzles are well designed enough to be fun. Good graphics and music. Really enjoyed my time with it, good job!
Fully polished and Solid game!!! Good job!!
Officially one of my favorites, got stuck on one of the later levels but fully intend to come back and try again. Love how the music shifts with the timeline!
I love the game play! RATED!!
This game really does deserve a lot more attention. A really good game overall. The pixel art and audio was fantastic and the game mechanic of time was fantastic. Loved it :)
It is a really really solid game with amazing mechanics , Awesome Job man :D
Wow, this game is SOLID. I loved it. Finished it.
The level design is pretty good, the story is well paced, and I have to say this is a jam showcase worthy. With only 11 ratings right now it is criminally underexposed.
Damn, thank you for the kind words! :D
I'll check your game out too!
I think my favourite aspect was the story, I was strangely interested to know what was going on and the ending was very satisfying (but no spoilers!) Very neat effect with the area of effect light. I do think tho that it could have been explored further... Like if whole chunks of the house were gone, or if there was a way to move the light source on perhaps a converyor belt. Still very fun game, I just think there's some more untapped potential here!
Thanks! I actually wanted to make it so that there would be gaps in the floor in the present, and they would be gone in the past.
Alas, I ran out of time.
I'm glad to hear you had fun though! I like your game alot too :D
I really loved the game play in this game! Good work Rain :)
Unique idea and the story makes you want more and continue
Great game :D
really nice game, and i love those color palletes
Hey, it’s ntwiles from the discord!
I could be biased because I love these kind of games, but this is art. I love the story, the puzzle mechanics, the art; everything. I got to 8/10 puzzles and had a lot of trouble with that room so I gave up for now, but I’m going to come back and beat this game. So well done. Bravo Rain.
I will say that the black hole effect itself does stand out a bit from the rest of the artwork. I think it’s the black color against the otherwise soft color palette.
Great little game, really well-balanced puzzles and the music really fits the mood. Love the shift in the music when going through the wormholes.
Also a really interesting little mechanic with the temporal lamps that is well-developed and fits with the story.
Left with a lot of questions once the game ends, which is exactly what I want from a short indie game!
very nice game , I really enjoyed it .
Would love to play but I can't seem to get the app to work on my mac!
I really loved the game and the idea of going through times. Very nice graphics, I liked the game design and the level design (very proud of myself for succeeding the last level), it is very clear that there is someone very talented and clever behind this game that has future in game dev. Hoping to see more of your creations.
Thanks alot! Your words really make my day :D
Nice graphic and gameplay.
Thanks!
The audio in this game like every other rain's game is soo good and detailed and I really like the transaction between the present and the past with the lantern. The graphics are very nice as well I especially liked the character changing its look when traveling to past/present. All in all, I wish this game had a bit more levels because it is fun to play and it has huge potential.
Thanks for the kind words! :)
Indeed there aren't many levels because the whole game was very much rushed at the last second, sorry!