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Slime Rewind's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #247 | 3.822 | 3.822 |
Fun | #324 | 3.475 | 3.475 |
Game Design | #342 | 3.515 | 3.515 |
Overall | #402 | 3.399 | 3.399 |
Audio | #474 | 3.188 | 3.188 |
Graphics | #535 | 3.436 | 3.436 |
Innovation | #701 | 2.960 | 2.960 |
Ranked from 101 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You can use Z to rewind your player's movement, allowing you to traverse thru the puzzles.
Did you write most of the code yourself and made all the assets from scratch?
I made the code, and my friend, Scoop made the art.
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Comments
the art of this game is really cool i liked it ,but it was a bit hard to me , good job man!
Loved the rewing aesthetic, and the puzzles are pretty good. The controls feels a bit wonky at times, though. Overall, it was a fun game! Great work!!
I like the simple controls, I didn't have to use the mouse which I like :) Cool little slime and I like the rewind effect. Nice job.
I do love the simplicity of the puzzle platformer and the rewind mechanic being used effectively! Nice work!
Nice game! really love the art style and the appearance of this entry! :D
Fun
thank
It's a fun game with good levels, although I think the rewind is a bit too slow
thanks for the feedback
Pretty good, game ! I enjoyed the theme and the gameplay was well-made!
Thank you!
Really good game bro! player controls are really ez to handle and level designing is really good bro nice implementation of rewind mechanics love it!
Thank you!
Great game design and well implemented rewin theme! Fun game!
thank you!
The game is fun, the puzzles are just the right difficulty and you nailed the rewind theme. If you want some feedback:
- the jump sometimes acts oddly (you can't jump when on top of buttons, for example and in some corners).
-the level 4 can be beaten easily with one box
-in the last level, if you stand on the button and then leave, both gate close, and the game becomes uneatable. I don't know if that's intentional, but i feel like it shouldn't be like that
-in the levels in which you can't die, there is no way to go back to the main menu (that i know of)
oh yeah, I guess there were a few oversights, the jumping in buttons is broken because I forgot to layer and tag them as ground. Thanks for the feedback!
All I could recommend is making the rewind look a bit smoother, by having the slime constantly facing the opposite way it's moving to look like it's actually moving back in time, rather than just following a path backwards
Thank you!
What a lovely execution. The concept is easily grasped and used. I would consider swapping first and second level after the tutorial as the second level teaches the mechanic of carrying stuff through rewind very well.
Thank you!
Pretty cool game, the graphics are oddly alluring :D The only complaint for me is that the default level of the effects volume is very high compared to the music (I know that you can readjust them though so it's not even a proper complaint :D )
Thank you!
nice job guys! the art & music are great
i felt that the jump was a bit none responsive, especially while on a button, or maybe its intended not to be able to jump while on a button.
Cheers :)
Yeah the jumping had a few issues, its because we forgot to tag the button and doors as ground, so they cant be jumped on. My bad, i designed the levels lol. Thanks for the feedback!
The pixel graphics and post processing make it look surprisingly good for a jam game!
thank you!
Its great and the player movement was really well polished. hope you try out mine as well https://itch.io/jam/brackeys-4/rate/724417
thank you!
Hope you give feedback to mine as wel
Quite nice, a bit like portal puzzling but on a much simpler scale and with some timings the rewind can go further than I thought. I wasn't a fan of the enemies, but he game was pretty good making the rewind mechanic necessary for all 7 levels as I remember.
And if anyone was interested I had a funny moment throwing the box into a wall.
the enemies were a day 7 addition as we felt the gameplay was a bit bland, but about the portal-like feel, before the jam I played thru portal again and I really felt inspired by it haha.
Thanks for the kind words!
A good puzzle game. I really like the graphics
Thanks a lot!
Great job on the game.
Definitely a great puzzle game :)
Thank you!