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A jam submission

Blue BomberView game page

A game made in one week for the 4th Brackeys Game Jam
Submitted by Nithman — 9 hours, 12 minutes before the deadline
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Blue Bomber's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#4083.3543.354
Audio#5343.1043.104
Graphics#6183.2923.292
Overall#6853.0453.045
Game Design#7173.0423.042
Innovation#7822.8542.854
Theme#10122.6252.625

Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
The player has a countdown timer and if it reaches zero they lose. Defeating enemies rewinds your timer.

Did you write most of the code yourself and made all the assets from scratch?
I wrote all of the code and made some of the assets.

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Comments

Viewing comments 20 to 1 of 39 · Previous page · First page

Cool

Submitted

This was difficult at first! Once I realized how to time my shots I feel like a got the hang of it. The enemies reminded me a lot of SUPERHOT! I love their sassy strut! The gameplay reminded me of Bomberman (if it were an FPS)

cool game

Developer (1 edit)

Hey did you right click to detonate the bombs? You dont have to wait u can just blow them up the moment the roll next to the enemies. Also yeah i based it off those two games :) And yeah i wanted a better walk animation this time instead of a boring old walk. Glad you liked it!

Submitted (1 edit)

I did eventually figure out how to use the self detonation correctly!

Developer

Great!

Submitted

its hard but very fun! Good job! :)

Developer

Thank You!

Submitted

Pretty cool idea, as others said, a restart button would've been nice

Developer

Thanks and sorry i didnt have time for a restart btton but i will do that next time!

Submitted

Great game love the gameplay but it could be improved by adding a restart button when you lose so its easier to play again but thats an easy fix probably amazing game overall

Developer

Thanks!

Submitted

Good game, hard to survive when the enemies randomly spawn in.

Developer

Thanks!

Submitted

I really like this game! It's really hard but also really fun!

I think that there are two things you should change though:

1. I think you should make it so that dying would automatically restart you and allow the player to pause to change the mouse sensitivity. And if you don't do that, at least save mouse sensitivity to make it easier to restart.

2. Make the enemies spawn continuously. I am not sure if you want that but I think it would be better. When there are so much variance in the amount of enemies it is hard to control the difficulty level, but if you can change it so the enemies spawn continuously and sustain a certain amount you can make it more consistent. But the variance in amount of enemies also changes up the game play and allows for more interesting situations, so I am not sure.

Anyways, it's really fun, an original take on the theme, and a great game!

Developer

Thanks for the feedback yeah i will look into those!

Submitted

Great work! 

Developer

Thanks!

Submitted

Interesting idea. A tutorial would be nice, but the description explains it, so that's fine. The mouse sensitivity thing is a bummer, and makes it a lot less enjoyable. I didn't figure out why I was dying for a long time, so having a custom message or timer sound would be nice as well. I really like the art style and music. Overall, good job!

Developer

Sorry about that like i said in a comment before i found out about the sensitivity thing when i was close to submitting and didnt have time to make something that saves the value the first time so you have to enter it in every time before you play.

Developer

So right now the slider will have to do to change the sensitivity

Submitted

Yeah, don't worry about it. My first game is unplayable because it's got voice commentary that's super quiet, and Mark Brown legit played it on stream and just stopped because he couldn't hear anything.

Developer

Lol...anyway thanks for stopping by and playing my game!

Submitted

Good mechanics :)

Developer

Thanks!

Submitted

Wow, the game is really fun! the mouse sensibility makes it near impossible to play if you don't scale it. Start with a less strengh one. Great artstyle, really appreciated the colors

Developer

Thank you! Yes i added the mouse sensitivity slider right before submitting when i found out that it doesnt work with other mouses lol.

Submitted

Very cool explosions and graphics. My only complaint is that enemies spawn very close to the player and I get overwhelmed almost immediately. 

Developer

Thanks! Ah sorry the spawning is random right now and i didnt really check the size of the circle area they spawn in.

Submitted

No worries! It's just something to improve for your next game :)

Submitted

So nice to see explosions like this! I loved the looks of the game! Great, great job!

Developer

Thank you!

Submitted

Awesome gameplay and explosions! rated!

Developer

Thank you!

Submitted

Cool game!! :D

Developer

Thanks!

Submitted

Pretty good game! I was a big fan of the explosions!!!!

Developer

Thanks!

Submitted

I love the polyshapes, you did it such a  great way and get my heart. nice job pal.

Developer

Thank you it is my first time working with low poly art!

Submitted

Your concept is great. Can you look at my game? It lasts about 15-20 minutes. Thank.

Developer

Thank you and sure i will check out your game!

Submitted

I really love the concept a lot! 

I do feel like starting off is reaaaly damn hard cause the bombs take a long time to explode.

Other than that really great game! You should make it into a real game with maybe a score system or smth and release it for phone I would definitely play it!! 

Developer

Thanks! Did you try the remote detonation make sure to right click for the remote detonation and its not as hard...you dont have to wait that long you can blow them up when you want too

Submitted

Ayy things go much better now! 
I love remote detonations!!!!

Submitted

Good idea! I enjoyed playing the game. :)

Only thing I missed was some kind of innovation when playing, as the idea itself is good but maybe not enough content for a whole game. Anyway, good game!!

Developer

Thank you!

Viewing comments 20 to 1 of 39 · Previous page · First page