Really cool mechanic! The level design is also really good!
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SyncRobot (Brackeys Jam 2020.2)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #96 | 3.900 | 3.900 |
Theme | #102 | 4.100 | 4.100 |
Innovation | #267 | 3.533 | 3.533 |
Fun | #328 | 3.467 | 3.467 |
Overall | #390 | 3.411 | 3.411 |
Audio | #726 | 2.833 | 2.833 |
Graphics | #996 | 2.633 | 2.633 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You can rewind either (or both) player's actions.
Did you write most of the code yourself and made all the assets from scratch?
My team did the code and visuals, but we didn't make the music.
Comments
Very clever! I enjoyed this intepretation of the game and I love how it can look so simple yet make you think. I kep getting confused and rewinding the wrong robot thankfully it was never to the point that it made the level unwinable plus you have a restart button so its fine. My only feedback is maybe adding other options for rewinding the robots for dumb people like me who kept pressing the wrong button. Maybe let me click on the one to rewind so that way I know I'm making the one I desire move. :D
One last thing...looks like the audio only comes out of the left speaker. I thought it was my headphones so I tried my pc speaker. Then I played something else and noticed it only happens with your game. :)
Hey! Thanks for the feedback! I used the wrong audio option, so that's definitely an issue. You're supposed to position it where you want the sound to be coming from, but that's not at all what I wanted. I'd definitely also add some sort of remapping, as a lot of people had problems with the controls.
I'm a sucker for clever puzzle games, so I might be a tad bit biased, but this game was great.
The mechanic is simple and intuitive, and the puzzles seem to have infinite potential. The puzzles all seem deceptively easy, but do really make you think at times (as a good puzzle game should). Fantastic!
Great entry. Liked that the rewind mechanic were for both the red and blue characters. Great job!
Could you please play and rate my game as well?
5/5! The idea is simple but leads to very cleaver puzzles, the level design is amazing, each level focusing on an idea and implication of the rules and exploring it while also making sure you actually understood it by making you do it twice in two scenarios (I might be really wrong here but that's how I see it). It is amazing. Probably the best game I have seen in the jam.
Music is also really good though the sfx may be a bit too loud.
Finally a game with a not only proper tutorial, a great one too! It did a good job explaining the basics. Also such a cool implementation of the theme :D Well done. Hope you try mine too https://itch.io/jam/brackeys-4/rate/722968
Cool game, very clever concept, a really nice difficulty curve, and fun too!
Very clever ideas there. Well done for making a tricky littel puzzle. It must have been ready hard to make.
This is the first game that I've found fun and interesting enough to spend the time completing every level! The starting levels were really helpful in explaining the mechanics of the game, rather than some other games I've seen where I just got lost from the beginning. The graphics are the only area where this game lacks, once you update that it will be a great all-round game :)
Nice concept! The game is pretty fun and the puzzles are interesting. Maybe make the graphics a bit better and the game will seem a lot more polished!
This might be the most fun game I've played so far! I love how it uses the rewind mechanic in a simple yet creative way. Also, it was VERY helpful how you introduce each use of the feature slowly so the player can see how to apply it and not get frustrated. For me, this game has the perfect challenge level- great job!
Nice concept and level design! The 'R' and 'B' (indicating red and blue rewind) buttons were a little confusing at first, since it seems blue is on top side pretty much always and red on bottom whereas on the keyboard R is on top and B bottom.
Otherwise nicely done! Clean game and execution!
This is a really mind-bending puzzle game, I like the difficulty curve a lot and you crafted some strong puzzles. My only issue is that it feels a little unnatural to reach across you keyboard to the b and r keys- the fact that it's easy to remember that b corresponds to blue and r to red is nice, but having to play minor finger gymnastics gets a little annoying. It isn't a huge deal, but maybe remapping them to something closer together or even the left/right mouse buttons would be ideal. Still though, great game, with some excellent puzzles. Nice work.
Wow this was super neat! I really like the concept of controlling 2 characters and you really have to pay attention to the level layouts to beat the puzzle. This idea is clever, you should keep working on it! Great job submitting to the jam, and I hope you learned a lot of new things! If you have time, please check out my entry :D
This was a really cool idea! I played using a controller, and I think the biggest problem I ran into was that it was difficult to remember which button rewound which robot. Otherwise though, this was a really clever little puzzle game with a cool take on the theme. Great job!
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