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Blue Bomber's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #408 | 3.354 | 3.354 |
Audio | #534 | 3.104 | 3.104 |
Graphics | #618 | 3.292 | 3.292 |
Overall | #685 | 3.045 | 3.045 |
Game Design | #717 | 3.042 | 3.042 |
Innovation | #782 | 2.854 | 2.854 |
Theme | #1012 | 2.625 | 2.625 |
Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The player has a countdown timer and if it reaches zero they lose. Defeating enemies rewinds your timer.
Did you write most of the code yourself and made all the assets from scratch?
I wrote all of the code and made some of the assets.
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Comments
This was difficult at first! Once I realized how to time my shots I feel like a got the hang of it. The enemies reminded me a lot of SUPERHOT! I love their sassy strut! The gameplay reminded me of Bomberman (if it were an FPS)
cool game
Hey did you right click to detonate the bombs? You dont have to wait u can just blow them up the moment the roll next to the enemies. Also yeah i based it off those two games :) And yeah i wanted a better walk animation this time instead of a boring old walk. Glad you liked it!
I did eventually figure out how to use the self detonation correctly!
Great!
its hard but very fun! Good job! :)
Thank You!
Pretty cool idea, as others said, a restart button would've been nice
Thanks and sorry i didnt have time for a restart btton but i will do that next time!
Great game love the gameplay but it could be improved by adding a restart button when you lose so its easier to play again but thats an easy fix probably amazing game overall
Thanks!
Good game, hard to survive when the enemies randomly spawn in.
Thanks!
I really like this game! It's really hard but also really fun!
I think that there are two things you should change though:
1. I think you should make it so that dying would automatically restart you and allow the player to pause to change the mouse sensitivity. And if you don't do that, at least save mouse sensitivity to make it easier to restart.
2. Make the enemies spawn continuously. I am not sure if you want that but I think it would be better. When there are so much variance in the amount of enemies it is hard to control the difficulty level, but if you can change it so the enemies spawn continuously and sustain a certain amount you can make it more consistent. But the variance in amount of enemies also changes up the game play and allows for more interesting situations, so I am not sure.
Anyways, it's really fun, an original take on the theme, and a great game!
Thanks for the feedback yeah i will look into those!
Great work!
Thanks!
Interesting idea. A tutorial would be nice, but the description explains it, so that's fine. The mouse sensitivity thing is a bummer, and makes it a lot less enjoyable. I didn't figure out why I was dying for a long time, so having a custom message or timer sound would be nice as well. I really like the art style and music. Overall, good job!
Sorry about that like i said in a comment before i found out about the sensitivity thing when i was close to submitting and didnt have time to make something that saves the value the first time so you have to enter it in every time before you play.
So right now the slider will have to do to change the sensitivity
Yeah, don't worry about it. My first game is unplayable because it's got voice commentary that's super quiet, and Mark Brown legit played it on stream and just stopped because he couldn't hear anything.
Lol...anyway thanks for stopping by and playing my game!
Good mechanics :)
Thanks!
Wow, the game is really fun! the mouse sensibility makes it near impossible to play if you don't scale it. Start with a less strengh one. Great artstyle, really appreciated the colors
Thank you! Yes i added the mouse sensitivity slider right before submitting when i found out that it doesnt work with other mouses lol.
Very cool explosions and graphics. My only complaint is that enemies spawn very close to the player and I get overwhelmed almost immediately.
Thanks! Ah sorry the spawning is random right now and i didnt really check the size of the circle area they spawn in.
No worries! It's just something to improve for your next game :)
So nice to see explosions like this! I loved the looks of the game! Great, great job!
Thank you!
Awesome gameplay and explosions! rated!
Thank you!
Cool game!! :D
Thanks!
Pretty good game! I was a big fan of the explosions!!!!
Thanks!
I love the polyshapes, you did it such a great way and get my heart. nice job pal.
Thank you it is my first time working with low poly art!
Your concept is great. Can you look at my game? It lasts about 15-20 minutes. Thank.
Thank you and sure i will check out your game!
I really love the concept a lot!
I do feel like starting off is reaaaly damn hard cause the bombs take a long time to explode.
Other than that really great game! You should make it into a real game with maybe a score system or smth and release it for phone I would definitely play it!!
Thanks! Did you try the remote detonation make sure to right click for the remote detonation and its not as hard...you dont have to wait that long you can blow them up when you want too
Ayy things go much better now!
I love remote detonations!!!!
Good idea! I enjoyed playing the game. :)
Only thing I missed was some kind of innovation when playing, as the idea itself is good but maybe not enough content for a whole game. Anyway, good game!!
Thank you!