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Labyrinth of Savathar's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #342 | 3.703 | 3.703 |
Innovation | #629 | 3.054 | 3.054 |
Game Design | #667 | 3.108 | 3.108 |
Overall | #713 | 3.023 | 3.023 |
Audio | #788 | 2.730 | 2.730 |
Fun | #811 | 2.811 | 2.811 |
Theme | #961 | 2.730 | 2.730 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Main character is gathering magic books whick allows him to control and rewind time.
Did you write most of the code yourself and made all the assets from scratch?
Yes, all lines of code and arts were made and wrote by me.
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Comments
wow, i am impress how you balance the power and levels. the art style reminds me of terraria. really like the game. if you have time please check out my game :)
I really liked the art style you used for the game and it really looks promising and fits the theme well! The only thing I would change is the difficulty as you have to get even the first level perfect, maybe give the player a little bit of moves over the ones you really need, like that I got stuck in the 2nd level. But overall I think your game looks great and I even enjoyed moving the shelves. So: cool submission, keep it up!
Great job with this looks and plays amazing, love the concept of you leave your own demise. only suggestions would be a little tutorial on the different things that happen like being able to push shelves and what counts as a movement.
The idea is great. The gameplay was a bit confusing at first, but I soon got the hang of it. A tutorial would have been nice. Sadly, I couldn't get past the second level. The mechanics of the game are superb though.
Very interesting, loved the art style! well done :)
Very clever idea !! it fits 100% to the theme, the level Design is well done and the art can convey the idea of the game! Good job!
Interesting game, but couldn't even solve the second level. :/
Good game but couldn't manage to figure out level 2.
But the game mechanics is good.(Rated)
I probably missed something but I couldn't find the tome in this level. Nice game overall. Could you rate my game?
Cool game! I liked the visuals a lot too. I think adding a tutorial to explain the mechanics at the beginning would've been better, but otherwise it felt nice and polished :)
Nice game, nice game design, art and idea. It's very original and challenging, not boring at all! Didn't finished but, well, is not that easy right hahaha. Anyway, I loved the gameplay, it's really interesting. Nice job on the game, I had to give it a good rating!
Why don't you try mine?Rate as well!
got stuck at level 2 for way too long xD. maybe I'm dumb :
really enjoyed it though
Cool idea the game looks great. Would have been nice if you explained it better.
I like the idea of the game but the second level is really hard!
Hard game. As my brain is very limited I did't finish the game, but overall I think the visuals are amazing for one week of work. God job.
This has a really well done atmosphere/vibe and the prompt at the beginning had me very intrigued but I'm struggling already with level 2. Any advice so I can play more?
Thanks! Little tip: if you dont want to step on active trap you can push block to skip turn.
I really liked the atmosphere of the game, but the controld weren't that great and the timer could go on for longer. This has lots of potenial