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The Interference (DEMO)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #78 | 4.219 | 4.219 |
Audio | #81 | 3.823 | 3.823 |
Overall | #262 | 3.552 | 3.552 |
Game Design | #264 | 3.625 | 3.625 |
Innovation | #457 | 3.281 | 3.281 |
Fun | #542 | 3.177 | 3.177 |
Theme | #656 | 3.188 | 3.188 |
Ranked from 96 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You are rewound to past events through the interference of the gods and uncover the mystery of the events that point to your existence and purpose.
Did you write most of the code yourself and made all the assets from scratch?
Yes, we wrote most of the code ourselves and got most of the assets from the Unity Store
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Comments
Really good Game, well put together and well paced, was hooked from start to finish, I liked the ambiguity of the narrative, and how you managed to incorporate multiple types of world building through the course of the story,
Very well done,
If you have a spare few minutes I'd appreciate your input on my game its a short story driven adventure, that I hope you will like.
Great quality overall! Impressive work with good AAA tone, even more considered the one week time limit!
:))
This game has gorgeous visuals. I really like how you made all the enviroment and art. This looks way too high quality for a jam game. The story is also very interesting. Amazing job on this game!
Suggestions :
- For the zombie shooter level, use ragdolls instead of animations because it will definitely make it better or if you wanna use animations then i suggest use inverse kinematics.
- I only have a low end laptop which i used to play this game and it was really laggy so you should maybe optimize the performance.
Again, awesome game!
Very very nice especially for a Jam Game. Beautiful scene and loved the fact that there's an actual narrative other than just shooting stuff down. Nice submission
Amazing atmosphere which is very immersive.
Super cool looking game, very impressive for a game jam project. It felt like there was a little too many elements to the gameplay for everything to be polished enough, but great job!
I really like the atmosphere in the game! the lighting are also amazing! nice job!
Really interesting mix of genre's! I applaud you guys for trying to make an interesting narrative in this short amount of time as well! I did find the story a bit hard to follow, but it was interesting nonetheless. Your level design was great though and I love the extra bits of polish you worked in there. Well done!
Great setting and world building for just a week, makes me want to see where this is going. These are the kind of graphics I want to one day make myself in Unity
Good
Great narrative. The gameplay aspects were a little less great. The first part in the office was pleasant. The zombie part felt long and boring. I think there is good stuff int the narrative, I would just spice up the gameplay to go along side it. Great job!
this is really good! wasn't expecting a story game like this in a jam that only gives you a week, very well made!
I loved the environments, voice acting and the narrative was intriguing. Especially burning all the documents with the dudes banging at the door that moment in particular was really strong. Couple of things I noticed was that I actually didn't notice the bag at first and ended up back tracking to pick it up after i noticed I needed a coin. On that note it would have been better if the coins would de-spawn with the bag I was a little disappointed I couldn't also pick those up. Secondly the firing of the gun seemed to use WAY more ammo than I would have thought based on the visual and audio feedback, but it wasn't too big of a deal. I really wished it was longer and that the story progressed but believe me I understand how hard it is to fit content in for these game jams my game is absolutely lacking in content and is even shorter than yours! lol Overall great job
Honestly, the game felt a bit empty. The narrative seemed like it would amount to something bigger/longer. It set a good premise, but the game play seemed to fall short with just a timer and zombie shooting. For that level, I stood in the same place for most of the timer without zombie interaction. The end scene had amazing visuals and I thought it would go somewhere after the call, but I was a bit disappointed when it simply ended there. The connect to the theme was also weak as it wasn't included in the game play, just at the end of the narrative.
This game really shines in visual, and narrative settings! The story is well designed and told, which is a huge accomplishment. You did well in those categories. My only thought is that you could always add more gameplay elements xd. Overall a great game :D
Good narration, really love the part of the calls!
Very nice game and Graphics! Also the Narration kept me very hooked! Great game
This game looked very nice and played well. I like that you put time into creating a good story but I feel like the game itself didn't really fit the 'Rewind' theme other than a slight bit of dialogue at the end. The only unrealistic bit being the vector on the monster level with a 200 round magazine ;) I think you guys did a good job overall though. Nice work!
very interesting game. i did like it tho.
if anyone wants to check out my game here it is https://itch.io/jam/brackeys-4/rate/724385