Wish that there was more levels that discover each mechanics deeper, but overall nice level design and great concept!
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Goobers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #106 | 3.864 | 3.864 |
Fun | #148 | 3.727 | 3.727 |
Overall | #229 | 3.576 | 3.576 |
Graphics | #296 | 3.727 | 3.727 |
Theme | #367 | 3.636 | 3.636 |
Innovation | #425 | 3.318 | 3.318 |
Audio | #443 | 3.182 | 3.182 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The objective of the game is to collect all of the slimes, some of which grant additional powers/abilities to help you navigate through the level and to the exit.
Did you write all the code yourself and made all the assets from scratch?
All of the code, visuals, level designs and music have been created by me and Sam Holt during the allotted timeframe, the sound effects have been obtained from royalty free websites and credited as such.
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