great atmosphere, the narration was cool and the levels were fun. i can tell you took inspiration from one of the games brackeys made for this jam last year(i think). Platforming felt good n'stuff
great game, you should be proud (:
Criteria | Rank | Score* | Raw Score |
Audio | #43 | 3.882 | 3.882 |
Graphics | #121 | 4.074 | 4.074 |
Game Design | #212 | 3.691 | 3.691 |
Overall | #219 | 3.591 | 3.591 |
Fun | #290 | 3.529 | 3.529 |
Theme | #469 | 3.529 | 3.529 |
Innovation | #839 | 2.838 | 2.838 |
Ranked from 68 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Thomas and Joy are 2 cute little blobs that are trying to be together again after a magic spell was cast to separate them from each other. They have to work together to be reunited through 9 story driven magical levels :)
Did you write all the code yourself and made all the assets from scratch?
All the code , art and music was written by myself. The only 3rd party asset used was the water asset.
great atmosphere, the narration was cool and the levels were fun. i can tell you took inspiration from one of the games brackeys made for this jam last year(i think). Platforming felt good n'stuff
great game, you should be proud (:
A cute little love story. The music and graphics create a relaxing and enjoyable atmosphere.
Thomas&Joy are so cute <3
The control is perfect. I can do the move so precisely.
This is absolutely one of the most enjoyable games in the jam! Well done!
We also made a cute game. Please give it a shot <3
Wow such nice music and a really good atmossphere. The art is very good exept of some graphic glitches. The only thing I didn’t like was that when you die the voiceline restarts. But cool game anyway. I’d love if you play and rate my game too
Nice Aethetic look! one issue i have is the spikes which doesnt look like spoike i thought i could land on them haha
I really like this game! It looked really cool, it sounded awesome, and told a cute little story. It's hard to make good puzzle levels in a short jam but this was done well. I thought the jump mechanics could benefit from some feeling of momentum when you let off the arrow keys. And the side to side movement felt really fast compared to the jump/fall speed. But I am nitpicking a very fun game. Overall it was great, nicely done!
Very unique and interesting short puzzle game, surprised to hear voice acting in a game jam game, onlu heard voice acting in a few games. Good work.
Very entertaining short puzzle game. And really good voice acting. One of the best I heard in this jam!
The puzzles are well design and balanced.
Great job! Congratulations!
Please don't forget to check my game :)
Hey there,
Really cute game design you got here, kudos for the narration in the background.
Congratulations on your submission.
Cheers!!!
Cool little puzzle/plateformer game, really liked the cute graphisms.
This game was awesome! I really loved the voice over and the squish sound as they jump was great! I liked the fact that the character switcher would auto switch to the next character, which is something I should have added to my game.
The graphics and ambience were great! 10/10 Really great game!
Really nice job with this game, the graphics were really good and the narration was something really unique! Amazing job with this. The only thing I would say is the music/narration was really loud for me, though that could just be my speakers.
The art looks great and playing through the levels was a lot of fun. The story narration in the background was a nice touch. It made the game feel more unique. Personally, I enjoyed the later levels more than the first few because you made better use of the switching mechanic and the different characters in the level design. Some of the earlier levels just have the player go through them twice as the paths for the two characters are too similar. If you want to keep developing this further, different abilities for each character could be something to look into. It would make each character feel more unique and allow for more intricate puzzles.
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