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A jam submission

Slice 'Em Up!View game page

Slice cells and stop their growth!
Submitted by sohwathismelvin, vanguy88 — 3 hours, 33 minutes before the deadline
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Slice 'Em Up!'s itch.io page

Results

CriteriaRankScore*Raw Score
Fun#194.1004.100
Overall#633.8503.850
Game Design#723.9203.920
Innovation#943.8203.820
Theme#1603.9803.980
Audio#1883.5603.560
Graphics#3003.7203.720

Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
The enemy gets stronger as they combine together and overwhelm the player

Did you write all the code yourself and made all the assets from scratch?
Music is taken online

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Comments

Viewing comments 24 to 5 of 44 · Next page · Previous page · First page · Last page
Submitted

The game makes you feel like a ninja scientist wielding a microscalpel trying to stop a deadly virus from multiplying and taking over the world. I've enjoyed that a lot and almost reached a 4 minutes mark! I wish there were more types of enemies, a miniboss maybe. Overall it was pretty fun.

Developer

definitely adding some new types of enemies! Stay tune!

Submitted

One of the more interesting takes on the theme I've seen, and definitely a fun game to sink some time into.  Controls could be a bit iffy sometimes with hit detection but relatively fine.  The difficulty curve definitely ramps up to madness trying to stop the level 5s from ending the game which is fun.  A few finer points:

  • The game leads to a lot of spam.  Since there's no downside to hitting EVERYTHING on screen as fast as possible by spamming back and forth it continues to get kinda boring since that's the best strategy.  So mix it up, throwing in some sort of dangerous thing, some sort of (as suggested) way to remove cells that you can also destroy to cause you to think more about your actions.  
  • The map feels overly powerful since generally I was able to find any level 5s near instantly and destroy them, though it did get sorta crazy later on which made it a lot more useful and almost needed so I'm not quite sure what you could do there.  Maybe don't show cells you haven't seen?  Only show updates on seen cells etc.  Just a suggestion.
  • Varying up the cells could possibly lead to some more interesting gameplay, though I'm not quite sure what types you could do.  That's up to, just my recommendation to add more :) (very vague I know).
Submitted

At last! A game where it is the enemy who gets stronger together ! First game I see doing that, well done !

It is a pretty good game as it is already, but I still searched for something to say :p

- Someone call it "the new fruit ninja", and the presentation image shows a slice too. So why the slice is not working? haha You need to have you mouse on the cell to split it, slicing rarely works...

- The music changes when the first cell gets to level 5 (or I was really lucky). But it never goes back. I would make the change of music following the emergency level, so a quick paced music is played when in danger and the calm theme plays the rest of the time. Just an idea.


Good job !

Developer

i have a feeling is the browers issue! maybe you want to try and download it

Submitted

Same feeling on the downloaded version, unfortunately... I think slicing too quickly is what makes it not as responsive as it should.

Developer

so sorry about that.. hope it doesnt spoil the game play

Submitted(+1)

Not at all hahaha. Just giving you my review and pointing out something that might need further research if you think it should not work like this.

I did 3:51 like this, which seems to be an honorable score, and the game was really enjoyable!

As I said, good job ;)

Developer(+1)

will definitely look into it! thanks for pointing out!  

Developer

unless you are saying the one when they just combine? i did place some "penalty" where it cant be slice

Submitted(+1)

Hm I don't think so, was the game too easy without this penality? :p

Submitted

Really fun little slice 'em up game! Very intuitive and great UX. Only takes you a few seconds to figure out how to play the game without instructions. Pacing is also really nice. Gives you just enough time figure it out before it becomes more challenging. Music, art, and animations are all great. Great job coming up with one simple but strong mechanic that fits the theme super well.


2:50 seconds, uhh the virus must be cured, absolutely must try

Submitted

Wow. Next Fruit Ninja is in town) Absolutely well done! 

Submitted

Great slicing game, I got a 3:50 high score :)

Submitted

Nice and topical! one problem I had was the mini map covering some viruses, but I was able to get a time of 3:30, Great work! 

Submitted

I can't explain why or what you did to get this effect but this is probably my favourite game in the game jam, even on itch, it is just so addictive, my best time was was 3:03.

Developer

Hellooo thanks for the love! what effect you talking about?

Submitted

Really fun mechanics. I like the visuals and music.

Submitted

Cool game, easy to start and the difficulty increases with a smooth gradient. 

The animations are well made and all the actions have its own animation stage.

The menu, the mini map, everything seems polished, great game.

Submitted

Very polished game, nice visuals, juicy animations and effects, the only think I don't like is the fact that you can't destroy the a an eye completely, and after some minutes into the game it's way to hard to keep up

Developer

Thats the game idea haha to make it harder and harder as time goes by!

Submitted(+1)

I know that, but at some point it feels unfair because they regenerate too fast.

Developer

Thanks for playing anyway!

Submitted

So much fun and very polished. It gets really hectic later on which adds to the fun, well done

Submitted

So much fun and very polished. It gets really hectic later on which adds to the fun, well done

Submitted

Oh my god it starts to get really messy past 3 min xD. Very frustrating, as intended ^^

Submitted

Very well made! I like the how unique it is. It's very easy to understand what to do, and it gets harder as you play. Good job!

Submitted

Fun game! I loved the core mechanic. What would make this better is some sort of progression for the player. Because it feels like its impossible to get past 5 minutes

Submitted(+1)

The mechanic is very easy to understand but still very fun to play.  Good Job!

Submitted(+1)

Really changing from others project the concept , Also the game is easy to understand and not need a huge tutorial to understand , Simple games can be better that complicated games sometimes , I prefer this game from all other games I playes , For me until now it is the funniest game I ever played yet, good job.

Come check maybe My game that I made with My friend

https://agentpotatodev.itch.io/unity-of-lasers

Viewing comments 24 to 5 of 44 · Next page · Previous page · First page · Last page