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Survival In Chaos's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #365 | 3.222 | 3.222 |
Graphics | #457 | 3.444 | 3.444 |
Fun | #542 | 3.111 | 3.111 |
Overall | #591 | 3.049 | 3.049 |
Game Design | #614 | 3.074 | 3.074 |
Innovation | #762 | 2.722 | 2.722 |
Theme | #856 | 2.722 | 2.722 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Surviving in a chaotic situation.
Did you write all the code yourself and made all the assets from scratch?
Yes
Comments
really good graphics, I genuinely expected more from the game after I read the descrition, but the idea is awesome and I would difinetely like to check future updates. good job
Nice game overall! Nice graphics (I like the particle system at the explosion of the ball) nice audio too. Also a good take on the theme! You did a lot of work doing everything from scratch I appreciate that!
Nice one! I do see how this can end up like a chaotic and deadly clay pigeon shooting game xD
Art and music was indeed nice, aiming was good, though the difficulty could have started ramping up a bit faster.
Also, when doing a WebGL build, don't forget that Application.Quit will crash the WebGL version. You should put that code between "#if !UNITY_WEBGL" and "#endif" to disable the exit function or do something else (like enabling/disabling the exit button depending on the platform)
Minus that, good entry for the jam!
art was nice and simple, sounds were on point, that it lol everything else was ok... I feel like the difficulty could of been more better, but you played it too safe for a jam. nice job btw
I think the difficulty curve should be steeper, but other than that it was a good game. Good job.
Pretty fun to play! The audio and art were good, just the audio was a bit loud, other than that great game.
Well done! :D
Easy to pick up. After wave 5 felt pretty chaotic to me. Audio was good but loud. Overall it was fun :)
Very cool idea, I really liked the graphics and the audio, I would say the sound effects were a little to loud for me and it didn't let me hear the music, also you can just spam the shooting on top of you head and you won't get killed ever so that made the game a little easy, so I would suggest maybe making the projectiles bounce more so that the character has to actually aim for them and also maybe adding an explosion radius so that you cant let them get to close, but those are suggestions if you ever plan on expanding on the game, for a game jam the game is cool and I really liked it :D
I really enjoyed this game! I thought the art was beautiful, and the music and sounds fit really well! I'd say that the use of the 'chaos' theme wasn't that in-depth, but it definitely served it's purpose! I think that making the orbs sometimes bounce off of walls into the player to give an illusion of more randomness could put the game up another step! Overall, excellent job!
I'd appreciate it if you could check out my game, Pandamonium, as well!
The crosshair and the player doesn't move because It's a hyper-casual game and I wanted it to be simple. I wonder why people don't read any description. Also, there are screen shakes although a bit low (I'll fix that later).
Since most of you are complaining about the core mechanics, I will definitely add a game mode where the player can move and also the crosshair.
Thanks for your feedback.
Nice game, Got to wave 6! The graphics and audio were cool. It definitely turns to chaos from wave 4. Just to make the game a little less repetitive, I would suggest varying the trajectory of the orbs a bit more, so that they could hit off the back wall and bounce back making it even more difficult to predict where they will land. But overall really solid game
Things were nice and crisp feeling and I liked the music. Would have been nice to be able to move around a bit to line up your shots for more double hits, and sometimes enemy shots died for no reason, but it was still a good game. We would appreciate it if you could check out ours as well :)
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