The game looks awesome, sounds awesome, love everything about it. Although… I might be a noob but the hop in the first square is a bit difficult for me lmao
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Schrodinger's Mouse's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #11 | 4.134 | 4.134 |
Game Design | #58 | 3.930 | 3.930 |
Fun | #93 | 3.732 | 3.732 |
Overall | #100 | 3.691 | 3.691 |
Audio | #252 | 3.380 | 3.380 |
Graphics | #263 | 3.754 | 3.754 |
Theme | #465 | 3.218 | 3.218 |
Ranked from 142 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
The mouse is thrown into alternate realities and has to swap between them to escape from them.
Did you write all the code and made all the assets from scratch?
Code: Yes
Assets: Noted in the Credits Section
Comments
Thank you so much, I know that jumping in this game needs more work, you should be able to make that jump if you hold the space bar down, it might take a few tries. We have an updated version of the game ready to release, which will address many problems including this one. I enjoyed your game and thank you for taking your time to try out our game.
The 4 quadrant swap out levels was very cool and I imagine hard to design. Check out my review at https://www.twitch.tv/scalphamission
I am glad you enjoyed our game. Yes, we did notice that bug of gems stuck in walls, you can fix it by flipping the level back and forth, but that's just inconvenient for the players, we'll have an updated version of the game when the game jam officially ends. I am glad you also loved our little mouse. Thank you so much for playing and I loved your game!
I like the idea and the graphics and music are good. The jump and collision could use some adjusting, that was the hardest part of the game.
i really liked the idea and i thought the game was pretty cool! but the jump felt a little unresponsive and sometimes i got stuck in the wall and it was pretty hard to navigate around with that. but overall good game!
I am glad you liked the idea, we decided to mix platformer and puzzle together and this is the result. We agree that the jump feels very off, we plan on releasing an updated version of the game when the game jam officially ends, thank you so much for taking your time to play our game and leave a comment, I look forward to trying your game!
Realy cool ! Difficult to make games about this subject but it's kindly introduce here
But.. the jump is harder than puzzle x) Well done tho
Thank you so much, we really wanted to create something cool and unique for this game jam. We agree that the jump might need some more work, we have an updated version of the game that will be released when the game jam officially ends. I am glad you enjoyed our game and I look forward to playing your game!
I love the concept and the gameplay execution for this game! I like the puzzle platformer feel of the game. Very good game!
Amazing idea. The jumping feels a bit odd sometimes and stops when touching a wall. One time only some of the blue blocks broke from the laser, but with some creative thinking I was able to get the gem nonetheless. Apart from that: great graphics, great concept, good audio and great fun
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creative game! I got stuck with the red diamond and couldn't go into the red area.
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no worries! we will also post an updated version of our game as their are so much things to improve, we can't cover everything in just a week
The level design is great, 6 levels in each area and 24 levels in total. Each area has specific connection to the other area and each level of area must have connection to at least one of the other level of an area so it won't make the player get stuck.
The only thing I think a little bit confused is the rock collision while level changes. Sometimes the rock will slide away when the level changes, while sometimes it will has weird collision and won't slide away with the level. (I don't know is this situation is supposed. Since I don't know how to get one of the brown gem in the blue area with wall blocked and eventually I stay in the red area, let the rock stay at the blue area in the previous level. Then I switch the blue level and using this wierd collision to let the rock jump onto that floor so that I can clear the wall.)
So much depth from the space of one screen. I was hooked early on and had to continue playing until I had finished it. Great design, great game! I'm so glad to have played this game from the thousands submitted! Well done.
Beautiful Pixel art, and unique concept, but the mouse stucks on a platform due to friction, I guess and also the jumps were too low (I struggled a lot to jump on a platform) except that the game is pretty neat! Good job!
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