I saw the cover image and I can already say the art direction is amazing! I was expecting a short game but it's longer than I thought and wow... this work in a week this it's so insane :o bravo !
(I had a little problem when I woke up and I choose to eat the bunny thing, nothing appened, so I started again and chose the other one to continue the game)
I reached the end yeaah ! I was clicking like a crazy ahaha maybe too much because I missed the first dialogue after the battle. Maybe a death animation can help to visually understand it's over, then a couple second after the dialogue can start.
So it was really fun to play ! Everything fit really well with the univers, the music is so cool by the way. I don't know if the "blurry" effect on some objects are intentionnel but anyway it can fit into the theme. Good work ;)
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Lost Dreams [Demo]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #118 | 4.111 | 4.111 |
Audio | #143 | 3.600 | 3.600 |
Overall | #382 | 3.296 | 3.296 |
Game Design | #393 | 3.344 | 3.344 |
Fun | #404 | 3.233 | 3.233 |
Theme | #663 | 2.889 | 2.889 |
Innovation | #793 | 2.600 | 2.600 |
Ranked from 90 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
The dream is not the real world. You are living both in between the dream state and the normal state.
Did you write all the code and made all the assets from scratch?
We wrote all the code ourselfs except a dialogue framework. all the art assets are ours and other than sourced tilemaps and a few enemies are sourced from asset packs aswell.
Comments
The art, animations and sounds of this game are amazing! I really enjoyed them and playing it :)
I would consider improving the UI since it is a bit hard to read the text above the items, and the combat system since it is not very easy to predict the enemies' attacks.
Overall, great job! :)
Please consider checking our game, rating and also give feedback!
This game is adorable, the graphics are very cute, and the music is relaxing. I found it a very interesting proposal, good job!
It's not real that this was made in a week! Props to the team, you'll did a crazy amazing job in such a short time. The visuals, the sound effects, the music, are all great! Congrats on the solid submission 馃帀馃帀
Very cool game! The environment was quite a bit bigger than I expected so I had a lot of fun exploring. The delay between attacks seemed a little bit longer than I would have liked but I was able to adjust after some playing. The soundtrack is amazing(crazy you were able to make so many full songs in just a few days) and the pixel art is very endearing, especially the facial expressions of the main character. I would have liked to see Biscuit in the same pixel art style as well, as the difference in pixel sizes/lack of a dark border makes him/her seem a bit out of place. The food crunching sound was a little too far on the loud side (I turned volume down a good bit before playing and it was still quite loud). I would have liked to have access to the volume settings while playing. My last critique is that I think food is almost too plentiful. I was constantly full inventory after around the start of the 2nd level and finished the game with only having fully eaten my apples and a few bananas. Overall though it was a pleasant experience and I really jived with the story and aesthetic of the game. Well done! Please rate ours as well if you have the chance :)
Thank you for your feedback! Glad you enjoyed the game after the review process we plan on improving and fixing a lot of the iasues and concerns that have been brought up. We want to have a game that is enjoyable and as bug free as we can have =) we will address the chewing sound and the attack speed as well as try to balace the loot and food items for the levels to make it fair but not too plentiful hopefully or maybe increase the difficulty slightly to have the need to use more food.
Amazing game that reminds me of older Zelda games. Only halfway-ish through from what I reckon, but the combat is fun once you understand the enemy telegraphs. Hoping to see this continue to develop and possibly add additional weapons or abilities.
I love this topdown game! The audio is really good, it'd be really cool if there's a different eating sound for every food, and my inventory is always full, so when I find treasures I can't open it, there's no way to clear it other than getting hit by enemies on purpose and then consuming them. All the enemies (including the boss) in this game are well designed, it was fun discovering ways to figure out how to take them out. You guys created a fantastic game, well done!
I loved the art and the music in this game! The timeout on swinging was a little long, it would've been nice if it was a little shorter, or it was communicated visually when it reset. But overall, beautiful game, great work!
solid game. btw if you don't mind can you rate back my game thanks
A lot of bugs in this game (not spiders) in the game, but the story itself is great, it's the same as copyright infringement on the idea, original characters, and story elements that you love and care, the art are great as well. Great, great job.
Some issue is that when you click at the credits, you get softlock; sometimes you didn't get the items from the chest even if you have spaces; also not a bug, but the foods are a bit too powerful (starting with muffin).
Loved the art style and the background music in this game! Well done.
I loved t he vibe and everything in the game was matching. FOr me, nothing felt out of place. I loved the concept art and the BGM. It was fun to fight enemies and try to dodge. It was nice to collect food to eat and keep fighting.
Thank you for your submission. It's really high quality material. I hope you get to have chance to write your thoughts about my game. I'd like to hear developers of this game's thoughts.
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