Nice game, I like how the slime balls are used within the game, not bad for your first game jam.
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Blob Buster's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #444 | 3.280 | 3.280 |
Theme | #447 | 3.240 | 3.240 |
Innovation | #465 | 3.080 | 3.080 |
Graphics | #570 | 3.280 | 3.280 |
Fun | #665 | 2.880 | 2.880 |
Overall | #689 | 2.893 | 2.893 |
Audio | #1324 | 1.600 | 1.600 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
It has 'Invisible' and 'Ghost' platforms
Did you write all the code and made all the assets from scratch?
Yes, but the game is very unfinished there are no levels only a tutorial (too many glitches, and too little time). I did it on my own, not in a group.
Comments
nice game , the projectile movement could be better but i am stuck at level 2 tried 5-7 times , nice concept though , great work
Congrats on your first game!
Something I learned about game design is that a game shouldn't look frozen when the player isn't doing anything. Something should always be moving, be it the player character or something in the environment.
The controls don't really make much sense. Moving with arrow keys, aiming with the mouse, and shooting with Q is very awkward and impractical. It would be much better is you moved with A/D and shot with mouse click. It should also be more obvious that you aim with the mouse; for example, player character's cannon could always be showing and pointed at the mouse cursor.
The player character and the slimes both have cute sprites. You have a nice art style.
Jumping on slimes has a nice bounce to it. It's visually satisfying.
Yooo great game! The mechanics are interesting as a base!
Keep it up!
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cool concept, great effort, really enjoyed, Rated!
nice submission!
i'd love to get some feedback on my game too: https://itch.io/jam/brackeys-7/rate/1418965
This is a really good idea! I enjoyed it! I really liked the art style of the game! Like you wrote, it is an unfinished game but the parts that you made where really good!
love your art style. your level design is also good as you teach the player one step at a time. this helps players learn your control in a smooth way. but the control inputs are badly assigned. i may need a third hand in order to play the game well lol
i can see that you ran out of time, so it's totally understandable. especially you're doing everything on your own. hope you can co-op with a great team next time ;)
Great start to a game. It was hard to control using a mouse to aim while my other hand over the keys and space. I liked the idea though, it would be cool to see this implemented into a full game.
Awesome game, I think the mechanic is super cool, and the physics seem super interesting on the slimeballs, especially the bouncy ones.
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