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A jam submission

NolwennView game page

A 2D infinite puzzle game, with a story line about the struggle of mental hilness
Submitted by Kyofa — 17 hours, 53 minutes before the deadline
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Nolwenn's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#1083.6743.674
Fun#1163.6823.682
Innovation#1283.6363.636
Graphics#1564.0004.000
Game Design#1933.6363.636
Audio#2003.4553.455
Theme#2223.6363.636

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
The game illustrate a complicated point of mental illness: the denial of its entourage that doesn't consider these diseases real and might say "it's not real" while talking about an illness.

Did you write all the code and made all the assets from scratch?
Code is made from scratch
Asset was downloaded and credited in the game and on the game presentation page

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Comments

Submitted

This game is really awesome. Loved the dialogue and the game mechanics. Well done! :)

Please consider checking our game, rating and also give feedback!

Submitted(+1)

Really nice game, great take on the theme. Its really fascinating how confused you get when your controls are changing. I love that you started simple and then took away the helpful arrows at the bottom. I played up to level 90, I enjoyed it very much. Well done.

Submitted(+1)

Good job on this entry ! I had to give up on lvl25 as my mind was starting to get confused haha

Also i had some levels that were impossible as the circle was blocked by walls.

Submitted(+1)

Super original, loved it! (although it was quite challenging at times)

Submitted(+2)

This was a nice little game, great ramp-up of difficulty. It got super hard though and felt like it was never going to end so I stopped after a while.  Maybe some more story or level 40/50 would be helpful if it is supposed to have an end.

Developer(+1)

Thnaks for playing. I'm planning on remaking the dialogues to make it more clear

Submitted(+1)

Rated!, simple and tricky!, the key swapping is so clever, NICEJOB!

can you help rate mine too?, it would be really a huge help, Thanks!
Here it is: https://itch.io/jam/brackeys-7/rate/1415313

Developer

Thanks for playing ! Glad you liked the mechanics

Submitted(+1)

Great game, love the variations in puzzle difficulty. Its simple yet really fun. I made it all the way to level 53, great work!

Developer

Thanks for playin !

Submitted(+1)

The art is very good. Great job on this game. :)

Submitted(+1)

I love how cute this game it is! Amazing work!

I just rated your game, maybe you can do the same on mine ^_^

Developer

Thank you! I will definitely have a look at yours too

Submitted(+1)

pretty nice puzzle game, I like the interactions between the characthers.

Submitted(+1)

I loved this game, i played until level 53, so i don't know if it has an ending, it's cool to see a jam game with a story and that talk about mental illness, i also like how the controls change on each level, just a little suggestion: change a bit the art during the game, the controls are getting harder and she starts to feel worse, but it doesn't reflect on the art of the levels, but it is just a suggestion, it doesn't effect the game, nice job, loved!

Developer

The game is "infinite" but the dialogues stop at around 50 so you must have seen the whole story. Very good suggestion for the drawings! I'll try to make my own style to evolve it on a next version.

Submitted(+1)

I was a bit confused to how it fit the theme at first but I read through your description and I find it really creative. Also love how it's infinite I think that's a really cool addition for a game jam game.

Submitted(+1)

A cool and challenging game the further you go into it :)
I really like the idea of changing the controls after each level and also making the ui disappearing after a couple of levels, which increases the difficulty.

Developer

I'm glad you liked it, thanks for your comment !

Submitted(+1)

The music is a bit too loud. The concept of the game works really well with the theme and the level design is creative but when the arrow UI at the bottom disappeared, the game became difficult to play. It might be a message that relates to the difficulties of mental illness but it does hinder me, as a player, a lot from continuing with the game. Despite this, I think this was very well made.

Developer(+1)

Thanks for your feedback ! I'll look for a solution to increase the difficulty less quickly, or at least give the choice, for the next version of the game.